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Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
FrakTal's objective is to create a gameengine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
The objective of the Project Clone is to develop a new engine that runs the fight gameengine MUGEN also be an engine that assists the development of any kind of games.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
A Java based engine used to play the game "Stratego". This engine manages board setup, play state and generates moves based on separate strategic models.
Jetdog (Jave Engine for Two Dimensional Online Games) is a liberally licensed gameengine focusing on 2D games with a strong emphasis on network and cooperative play.
This is a side-scrolling shooter game. The main focus is to create a balanced class-based shooter gameengine that has little to no bugs and that can properly handle networking for online multiplayer games.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
Eye Swindle is a java port of the Infinity RPG engine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.
Fleet Command is a massive multiplayer browsergame situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.
Orange 3D, a gameengine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!