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A simple but effective romrenamer written in Java. Runs on Linux and Windows and comes with a bundled installer. Reads NDS, RAR and Zipfiles Can extract directly to NDS or Zipfile. Datasource is provided as XMLFile from http://www.advanscene.com/
LamaDict is englist to czech and czech to english dictionary for mobile phones. It is written in j2me. Word database is taken from http://slovnik.zcu.cz
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour.
You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The original boggle is a very nice game, but that's no reason to stop there: arbitrary grid size, multi-language, letter frequency corrections and a host of other possibilities promise you won't believe what time it is already. :)
"L'Editeur Donjons et Dragons" (Dungeon & Dragon editor) is a free software made to help Game Masters of Dungeon & Dragon, to create, edit and play their campaigns. This software isn't a game, it's a tool to help you playing.
Another colonization remake for two reasons. Firstly, the world needs a SIMPLE implementation of this great game and it's a great exercise in the speed and efficiency of Java.
Route64 Eclipse Plugin is a plug-in for the Eclipse Workbench. It supports manipulation off image files and can be extended by other plugins. The programms can be executed on an emulator. The project is targeted on the the Commodore 64 emulator Route64.
Slipfighter is a free-roaming 2d space game, similar in gameplay to the old DOS game Solar Winds. Right now it's mainly an action/exploration game, but I hope to add some rpg elements eventually. No multiplayer is planned. Powered by Slick2D.
btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
This is a configuration front end for the apricots game which can be found at http://www.fishies.org.uk/apricots.html, eliminating the need for changing the configuration text file manually.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
Strategia is a heroic-fantasy role playing game developped in Java. It is in 2D and the subtlety is that the player must create a class to make his character moving or attack.
EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
Popular Game 15 implemented in Java. The most intersting part of the project is the genetic algorithm which solving the puzzle. Play the game here: http://www.geocities.com/todordimitrovbalabanov/the15/
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.