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NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
This is my project under CS12 at the Department of Computer Science in the University of the Philippines.
Made during the 2nd semester of my first year in the said course.
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Java game for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
BB Arena is a Java Open Source version of a fantasy football game, that allow roster creation, network play, match report generation and easy rules customization.
Project migrated to https://github.com/Teg79/BBArena/tree/develop
Melosion is a serious game written in Java. Its purpose is to teach kids (and, why not?, bigger "kids"!) to learn to read music score. The project started as a project for a course in Delft University of Technology, the Netherlands.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2.
The project is not actively maintained. If you want to maintain it, contact the admins.
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A Java Swing based application for designing DBMM wargaming armies, initially uisng an XML file-based persistence layer for maximum end user machine compatibility and ease of installation.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
Java open source try to create a soccer game, in sensible soccer game style...
Voluntary project, every kind of help and collaboration is accepted...
Wanted java developers, graphics designers, team data providers and translaters for every language...
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
A cross-platform, free, and open source game engine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
This is a fork of the FengGUI project which can be found here https://sourceforge.net/projects/fenggui/. Why a fork? Because we're in a rush of getting FengGUI to work for betaville http://betaville.net.
A javaproject to create a library that can calculate decompression schemes for diving. Different open source algorithms can be chosen to use for the calculation. For example Bühlmann and VPM.
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
A simple 2d rendering engine written in Java that is ideal for board or strategy games. This project is in active development, so expect updates often.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)