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TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
CyberRails is an Empire Builder (Mayfair crayon train game) inspired game. Players build track, pick up and deliver resources based on contracts. Features include multi-player, extensible playing boards and images and fun, fun, fun!
KGarten is a game where the player controls a nurse, whose goal is to collect the straggled children from the prairie and take them back to kindergarten. The prairie is tiled with hexagonal fields.
EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Realtime Chaos is a multi-player realtime strategy game designed for local networks. Each player controls a wizard, and must use their range of spells (such as creating creatures or lightening bolts) to kill each other. Emphasis is on it being fun.
SimWar is a 2D multi-player realtime strategy game (in the style of C&C) designed for local-area networks. It includes additional features such as line of sight and hidden units. Emphasis is on an easy setup and a quick start.
Tired of Football Mogul and its crappy game play and support? I am starting a java based American Football game. Any help is appreciated, even if you just want to create a player database or provide any helpful suggestions.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
A set of small mindcracker games, that challenge the intellect of the player. It is written in Java 1.4 and will be available as both an application and an applet. The games work on a plugin-basis, so games can be written and submitted by any person.
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
RepBot is a bot for helping FIBS, the First Internet Backgammon Server, a better place for players.
RepBot maintains player reputations, based on other player's opinions. This helps players avoid droppers and otherwise unsocial players.
SoMiPla : SOme MIne PLAyer is a program that is planed to play any mine game. It looks on the screen and clicks to make killer scores ! It is Java based and is already able to play winmine. Other implementations of this game should come next.
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
UGENE is a project dedicated to creating open-source games. Our focus is on making original multi-player games that don't require a powerful computer. Our current catalog includes Squee (a board game) and Five Thousand (a dice game).
A Java based RCON administration tool for HL/HL2 based games. Features server list, server query, server settings dialog, rcon console, player management and HL/HL2 script support. (Current state supports CS:S only)
A simple board game.
The winner of the game is the first player accomplishing a
continuous line of minimum 5 elements.
A line may have one of the following directions: vertical, horizontal, diagonally ascending or diagonally descending.
JMorpion is a Tic Tac Toe game with AI player developped in Java. You cant win when you play it! You can change the skin and play sounds. Required Java 1.4(for compatibility).
InterRED is a computer network hacking game in the vein of Uplink, although based in the world of terminals and commands lines rather than mouse clicks. The game will feature a single player story and randomly generated worlds for maximum replayability.
Generic Roster Generator. GRoG automates the process, often complex and error prone, that every boardgames and wargames player knows very well: the construction of rosters.
A small PHP script that queries a Half-Life server for player info and outputs the names, durations, and kill counts of those connected to a web page. Highly customizable output.
A pure Java implementation of the classic board game "Twixt". For two players (or one schizophrenic player), either both local or across a network. Written for Java 1.4, it should run on any platform supporting that or later versions.
Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.