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JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2.
The project is not actively maintained. If you want to maintain it, contact the admins.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
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Java open source try to create a soccer game, in sensible soccer game style...
Voluntary project, every kind of help and collaboration is accepted...
Wanted java developers, graphics designers, team data providers and translaters for every language...
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
A cross-platform, free, and open source game engine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
This is a fork of the FengGUI project which can be found here https://sourceforge.net/projects/fenggui/. Why a fork? Because we're in a rush of getting FengGUI to work for betaville http://betaville.net.
A javaproject to create a library that can calculate decompression schemes for diving. Different open source algorithms can be chosen to use for the calculation. For example Bühlmann and VPM.
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
A simple 2d rendering engine written in Java that is ideal for board or strategy games. This project is in active development, so expect updates often.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
The intention of this project is to provide a platform where users could generate a tour for cycling or hiking based on their defaults (e.g. length, meters of height, ...).
Evolution RTS (project name, will change later) will be a real-time-strategy-like game. Player will be controlling cell-like creatures with a goal to breed stronger cells than the opponent. Random mutations make up a part of the game. [PLANNING]
Un Pokémon-like orienté MMO, codé en Java, utilisant JOGL pour des graphismes 3D et 2D. Avancement disponible sur Twitter : http://twitter.com/#!/WilliwawCirse