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Lights Out was originally (at least to my knowledge) a handheld electronic puzzle game by Tiger Electronics. I decided to implement this game in Java/Swing and add lots of cool features that could not possibly be done in the handheld game including:
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XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
Circuit War 2 is an update to Circuit War, two-four player strategy game originally by R. Reed.
The game requires the victorious player to crush the opposing CPU's by draining their energy levels to below zero.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
IBM Lotus Domino R5 based, powered by GURPS, web site
which includes: Dicer roller, Character creation utility,
Combat resolver, Arena action solution.
This is a web based database for party registrations. It uses jakarta struts, jakarta struts templates, and SQL to form a 100% java web application that allows users to sign up for a party. Keg not included sorry.
JMaze is a two to four-player game, playable over the internet or a local network. Controlling your player (a mechanical oversized bug) around in a maze, your objective is to eliminate your oponents and thereby winning the game.
MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
The 1856 Web Based Moderator automates all tasks associated with PbEM 1856 games. This moderator may be extended in the future to cover more 18xx titles.
YACHT is an effort to code an intelligent clan management tool for team based games.
It features all the usual features (news, roster, document library, member applications) as well as advanced features like automated battle plan generation
This program shows the time elapsed since its first run in a particular
directory. I've written it because I believe that people trying to get away from their
addictions may find it useful to see how long they managed to, until now.