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A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all javagame developers in a single project: Evowar, wich is a 2D Evolutive RTS JavaGame.
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
Simple, small, Java Applet game, designed for low-powered computers. Its a 2D adventure type game where you collect ingredients to create spells, battle monsters and rescue your friend.
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Stick Figure Karate (SFKarate) is a 2D Karate fighting game written in Java. The inspiration for the game comes from the famous animated stick figure fights.
Jago enables the creation of 2Dgame-like simulations using Java. Jago is specifically designed to support writing simulations for Java programs written for Lego Mindstorms robots, but Jago can be used for any kind of game or simulation.
This project is a SuperWaba/Java based Space Strategy Game. Is is based on Master Of Orion (r) and has many similarities in play. The main target is Palm Pilot, though due to the cross platform nature of waba, it is possible to run it on PC
A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!
This is a space exploration/trading game that will eventually let thousands of players to play in the same game universe. It will grow to include many types of sub games: strategic conquest, role playing, trading, etc.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.
A project for making a 3D spacegame between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk.
Simply put the game is about space colonization. Each player runs a
Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
AGI was a game engine used on old games made by Sierra On-Line. (Like King's Quest I to III, Space Quest I, II, etc...) This release of the AGI engine is entirely written in Java and is completly OS Independant.
Open KickOff football project aims at programming a free, opensource, GPL'ed soccer game similar to Dino Dini's Kick Off 2. A fun arcade-style 2D football cross platform game written in Java. Game play is designed to be quick, responsive and fun.
Fantasy Engine is an easily extensible portable Java engine for 2D turn based games. A lot of people have ideas for games, but don't have the needed technical skills to implement them. The engine will ease the development of turn based games.
Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce