Showing 247 open source projects for "interface"

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  • 1
    GPong project intend to make a multiplayer and multi-OS pong game. It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
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  • 2
    Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce
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  • 3
    Launch vehicle simulator for use via web interface.
    Downloads: 0 This Week
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  • 4
    Game to simulate a jigsaw. Pieces can be rotated and translated and are based on Pentominoes. Initially written in Java, but will translate easily to C++ because interface and implement are separate.
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  • 5
    Java API for playing the Open Source online multiplayer game Empire.
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  • 6
    A Java AI Interface/Client for Monopd intended for students experimenting in AI development
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  • 7
    A collection of classes for getting information from the EVE-Online V2 API. It deals with the decoding and caching of XML data from the Eve Universe.
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  • 8
    A utility for communicating and storing costume selections in City of Heroes/Villains.
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  • 9
    BlowGame... Une interface... une IA... Une victoire totale... La domination
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  • 10
    The Collectible Card Game (CCG) Open Source Internet Gaming Network (COSIGN) allows for CCG development and game play through its open interface. Users may play existing games or develop new games in a friendly Java-based graphical user interface.
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  • 11
    A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
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  • 12

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
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  • 13
    Graphical User Interface for EnhSim a simulator of Enhancement Shaman DPS for World of Warcraft Wrath of the Lich King Expansion.
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  • 14
    NovaKore is a rich featured, platform independent graphical user interface for OpenKore.
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  • 15
    OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
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  • 16
    JRcon is a Java based Steam Games RCON Management Tool. It supports managing multiple servers through one interface, and allows for complete server control from any remote location. JRcon is platform independant, it is written entirely in Java and requir
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  • 17

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. ...
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  • 18
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes. Relationships can be defined between different modules to allow for interaction. This approach gives rise to two mail goals within the project. ...
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  • 19
    Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
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  • 20
    The teamspeak reader reads some useful ts information aloud, e.g. while you are gaming in fullscreen mode and cannot have a look at the client user interface. This information can be the names of the other players, that are staying in your channel.
    Downloads: 0 This Week
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  • 21
    DogBoardGame is a rebuild of the Dog game from Switzerland. It is a four player Board/Card Game based on a web service and a graphic user interface.
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  • 22
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
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