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Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
MiniPauker is like Pauker.sf.net a generic flashcard learning program, but written in J2ME for the use with mobile devices supporting J2ME with MIDP2, JSR-75. MiniPauker is compatible with Pauker (import/export). Similar: http://bit.ly/dVew9q
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Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
GUIFugue (eventually to become a part of JNIFugue) is a Java-based GUI intended to complement usage of the MUD client, TinyFugue. Using scripting in TinyFugue, users will be able to customize a GUI down to its most basic behaviors.
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NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
This project aims to be a WebService-like implementation of Mahjong, the rummy-like game. Its goal is to offer a web service to allow playing Mahjong over the Internet with any form of lightweight client. See Wiki unter Hosted Apps for more
Un Pokémon-like orienté MMO, codé en Java, utilisant JOGL pour des graphismes 3D et 2D. Avancement disponible sur Twitter : http://twitter.com/#!/WilliwawCirse
This project aims to create a Multi User Dungeon Client written in Java. It provides a extendable PlugIn-System , colorization of incoming text and macros.
It is designed for use with the Austrian MUD SilberLand but may be used to connect to any text MU
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
Marmalius est un projet de jeu 3d (isometrique) multi-joueur comprenant un serveur et un client Pour l'instant seul le serveur est en developpement. Le projet Marmalius est un projet open source d'un jeu ressemblant a Runescape
...Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
VilloNanny is a Travian bot that plays the popular online game for you. It can build your villages and attack your enemies while you sleep. Written in Java. Game site http://www.travian.com. VilloNanny site: http://www.villonanny.net