Showing 289 open source projects for "game engine delphi"

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  • 1
    An adaptation of the board game Condottiere based on a turned based strategy engine and IA engine.
    Downloads: 0 This Week
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  • 2
    This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame. This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
    Downloads: 0 This Week
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  • 3
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 1 This Week
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  • 4
    A Java game engine for 3D multiplayer games. Includes graphics engine, map/world framework, networking, persistence, GUI, AI etc.
    Downloads: 0 This Week
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  • 5
    Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
    Downloads: 0 This Week
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  • 6
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 7
    A project related to developement of a generic, consistent, game engine with network facilities, graph teory applied, and other nice stuff under java (and finally, a game that uses this engine based on a strange science-fiction history).
    Downloads: 0 This Week
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  • 8
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 9
    JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
    Downloads: 0 This Week
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  • 10
    JSchafkopf Arena is a Java based game engine for the popular german game "Schafkopfen". The engine provides a Player Interface to let programmers develop their own "Player". The Arena runs a number of rounds to determine the best player programm.
    Downloads: 0 This Week
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  • 11
    An exact clone of battle engine for the game Stars!. Designed for the purposes of testing and simulating battles.
    Downloads: 0 This Week
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  • 12
    12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
    Downloads: 0 This Week
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  • 13
    Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.
    Downloads: 0 This Week
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  • 14
    This project is intended to be a tile-based role playing game maker. That is, it will include both tools for creating the content of an RPG, and an engine that will parse that content and actually make it playable. Essentially, it is an RPGMaker2K clone.
    Downloads: 0 This Week
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  • 15
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 0 This Week
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  • 16
    Jasmine - Just another SIMulation ENgine. A java based single/multiplayer racing game.
    Downloads: 1 This Week
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  • 17
    Dusk is a multiplayer game engine, written in java. Gameplay is similar to text MUDS, but completely redesigned to fit in a graphical game world.
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    Downloads: 19 This Week
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  • 18
    Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal is to create the tools and game-engine for editing and playing a huge fantasy world.
    Downloads: 0 This Week
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  • 19
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 20
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
    Downloads: 0 This Week
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  • 21
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 22
    The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
    Downloads: 0 This Week
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  • 23
    A project where bots written by programmers compete with each other in a central game simulation engine.
    Downloads: 0 This Week
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  • 24
    Nebula Cards (NC) is a networked, modular card game engine written in pure Java. The game rules, user interfaces, and computer players all take the form of pluggable Java classes, and most four-player, trick-taking games can be implemented.
    Downloads: 0 This Week
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  • 25
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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