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...It assists in managing events, calculates standings, ratings, supports printing and checking player cards. If something goes wrong during tournament, it is posibble also to enter pairings manually.
Project is written in Java SE designed for PC and J2ME for mobile phones.
DEAR USER
If you are missing any features in this software, please open a ticket and describe them.
A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms.
Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform.
Single-player first person shooter game for JSR-184 Java/J2ME phones.
Re-live this classic story as an interactive 3D real-time action/adventure.
Lead one of the world's greatest warriors, Achilles, through an almost never ending maze of encounters. All significant themes of the epic poem are explored.
You'll discover the substance of heroism as well as the concepts of glory and honor by attempting to control the consuming rage within Achilles.
Minimum requirements: JSR-184(Mobile 3D Graphics), CLDC 1.1, MIDP 2.0 Java/J2ME device with 1.5 megabytes of...
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
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Successor to the original Project Mars. Similar to the first game. Supported resolution is still 128x160.
The main differenc between the 2 games is structural. Though I need to improve my methodology.
Cpairs is pairs game run on j2me with configuration midp2.0 and cldc1.1. Cpairs is best to play on mobile phone that suport j2me. The game is just to pair tiles as fast as posible. This project is just coding for fun.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
This project is addressed for general audience in general but especially for pupils of colleges which aspirate for studying at real universities in future.