Showing 6 open source projects for "simple-xml"

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  • 1
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. ...
    Downloads: 0 This Week
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  • 2
    FSKneeboard

    FSKneeboard

    FSKneeboard adds a helpful ingame panel to your flight simulator

    ...Automatically create snapshots/savegames from your flights every few minutes so you're able to recover Flight Simulator instabilities and crashes (fully configurable, see Advanced Usage Section for details). Search for any address or POI worldwide right from FSKneeboard and add it as waypoint or even teleport there. Windows Installer for simple installation and configuration.
    Downloads: 0 This Week
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  • 3
    CryoUtilities

    CryoUtilities

    A utility to improve performance and help manage storage on Steam Deck

    The CryoUtilities repository is a collection of scripts and graphical utilities developed to help Steam Deck owners optimize the performance of their handheld gaming systems and manage storage more easily under SteamOS (and other Linux distributions in a best-effort manner). It provides tools to tweak memory management parameters such as swap size and swappiness, adjust HugePages and kernel memory behaviors, and free up space by cleaning leftover game data, shader caches, and compatibility...
    Downloads: 0 This Week
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  • 4
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
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  • 5
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ...Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. ...
    Downloads: 0 This Week
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  • 6
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. ...
    Downloads: 0 This Week
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