Showing 4 open source projects for "server management"

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  • 1
    PufferPanel

    PufferPanel

    PufferPanel is an open source game server management panel

    The simplest, free, open source game management panel. PufferPanel is an open source game server management panel designed to be easy to use and easy to install. PufferPanel supports Minecraft, Forge, Spigot, Sponge, Source Dedicated Servers, BungeeCord, PocketMine, Forge, and much more. In addition to being a free and open source project, PufferPanel provides an easy-to-use interface for everyone from individual users to large networks or companies.
    Downloads: 14 This Week
    Last Update:
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  • 2
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    ...Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Leaf

    Leaf

    A game server framework in Go (golang)

    ...Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 0 This Week
    Last Update:
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