Showing 20 open source projects for "game"

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  • 1
    PufferPanel

    PufferPanel

    PufferPanel is an open source game server management panel

    The simplest, free, open source game management panel. PufferPanel is an open source game server management panel designed to be easy to use and easy to install. PufferPanel supports Minecraft, Forge, Spigot, Sponge, Source Dedicated Servers, BungeeCord, PocketMine, Forge, and much more. In addition to being a free and open source project, PufferPanel provides an easy-to-use interface for everyone from individual users to large networks or companies.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 3 This Week
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  • 3
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. ...
    Downloads: 0 This Week
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  • 4
    CryoUtilities

    CryoUtilities

    A utility to improve performance and help manage storage on Steam Deck

    ...It provides tools to tweak memory management parameters such as swap size and swappiness, adjust HugePages and kernel memory behaviors, and free up space by cleaning leftover game data, shader caches, and compatibility data for uninstalled titles. The utilities aim to balance performance and system responsiveness, especially in gaming scenarios where constrained RAM and storage throughput can cause stutters or slow load times. The project includes an installer, an easy GUI launcher, and numerous toggles for Linux kernel parameters, and it abstracts many common tweaks that would otherwise require manual command-line intervention.
    Downloads: 5 This Week
    Last Update:
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  • 5
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We anticipate in the immediate future need to introduce alternate drivers that include C dependencies for performance improvements in some scenarios, and currently, we have no OSX solution that lacks objective C code. ...
    Downloads: 0 This Week
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  • 6
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    ...Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 0 This Week
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  • 7
    FSKneeboard

    FSKneeboard

    FSKneeboard adds a helpful ingame panel to your flight simulator

    FSKneeboard (formerly known as "VFR Map For VR") adds a helpful in-game panel to your flight simulator which brings several different maps, waypoints and tracks, a charts viewer, and a notepad right into your Flight Simulator cockpit! This is is especially helpful for those of us who like to fly in VR. Powerful, highly detailed maps for your next VFR trip. Optimized for VR! Your approach charts, checklists, and notes at your fingertips.
    Downloads: 0 This Week
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  • 8

    minecraft-mods

    Minecraft Server Hibernation

    Avoid wasting resources by starting your Minecraft server automatically when a player joins and stopping it when no one is online
    Downloads: 0 This Week
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  • 9
    Sankofa

    Sankofa

    Analysis of Oware (Abapa) games

    ...The goal is to enable players to recognize and to learn from their mistakes and to try alternative strategies. Run sankofa to show the interface on a local Web server at: http://localhost:10000* . Run retrograde to build a small end-game database. Sankofa is an analysis tool and not an automated opponent. It allows you to play both sides and shows the evaluation of possible moves, the game history and more. Please see Sankofa.md and LICENSE.TXT in the source code bundle for more details.
    Downloads: 1 This Week
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  • 10
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. ...
    Downloads: 0 This Week
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  • 11
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm.
    Downloads: 0 This Week
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  • 12
    mki3dgame

    mki3dgame

    Searching in 3D stages

    Find and collect tokens scattered in the stages and avoid the monsters. The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ . Run the game with the path to assets directory as the command line argument. The assets directory contains the following sub-directories: 'monsters' - monster shapes '.mki3d' files 'stages' - designs of stages '.mki3d' files 'tokens' - token shapes '.mki3d' files Just place the files with your designs in the respective sub-directories of the main assets directory. ...
    Downloads: 1 This Week
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  • 13
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    ...It opens the ability to play any retro games on a web-browser directly, which are fully compatible with multi-platform like Desktop, Android, IOS. In ideal network condition and less resource contention on servers, the game will run smoothly as in the video demo. Because I only hosted the platform on limited servers in US East, US West, Eu, Singapore, you may experience some latency issues + connection problem. You can try hosting the service following the instruction the next section to have a better sense of performance.
    Downloads: 0 This Week
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  • 14
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library.
    Downloads: 1 This Week
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  • 15
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler.
    Downloads: 0 This Week
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  • 16
    OpenDiablo2

    OpenDiablo2

    An open source re-implementation of Diablo 2

    This is an open-source re-implementation of the classic action-RPG Diablo II (including its expansion) — or rather, a game engine that can run it. The engine is written in Go and cross-platform, aiming to bring the feel of the original 2000s-era ARPG to modern systems. Because the project does not include the original game assets, users must supply their legally purchased copy of Diablo II / Lord of Destruction; the engine then loads the MPQ archives and runs the game. ...
    Downloads: 3 This Week
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  • 17
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself....
    Downloads: 0 This Week
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  • 18
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version currently installed is. On Debian-based systems, the packages libasound2-dev and libgl1-mesa-dev must be installed. ...
    Downloads: 0 This Week
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  • 19
    Leaf

    Leaf

    A game server framework in Go (golang)

    ...Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 0 This Week
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  • 20

    Advanced Traffic Simulation

    A mixture of game and simulation for public transport.

    This project is about a game and a simulation to work together. The focus lies on public transport. Manage your line network in your home area. Upgrade your vehicles, build new roads, deal with accidents or plan replacement busses for railroad construction works. But it's also possible to drive the vehicle yourself or just walk around the world and enjoy your line network.
    Downloads: 0 This Week
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