Browse free open source Go Games and projects below. Use the toggles on the left to filter open source Go Games by OS, license, language, programming language, and project status.

  • Red Hat Enterprise Linux on Microsoft Azure Icon
    Red Hat Enterprise Linux on Microsoft Azure

    Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.

    Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
  • Top-Rated Free CRM Software Icon
    Top-Rated Free CRM Software

    216,000+ customers in over 135 countries grow their businesses with HubSpot

    HubSpot is an AI-powered customer platform with all the software, integrations, and resources you need to connect your marketing, sales, and customer service. HubSpot's connected platform enables you to grow your business faster by focusing on what matters most: your customers.
  • 1
    Typing Guru

    Typing Guru

    SUPORTS: Hindi, English, Nepali, Tamil, Punjabi, Urdu,Bengali,Marathi.

    Web Version: https://typing-guru.com/ This software is developed on the view of beginners how they can increase typing speed. There is a step-by-step process to increase typing speed. This is available for Linux and windows both. Supports: Hindi Typing, English Typing, Nepali Typing, Tamil Typing, Punjabi Typing, Urdu Typing, Bengali Typing, Marathi Typing, Telugu Typing. More language will be added if you request in reviews. Tags: Typing Guru, typing tutor 6, Marathi typing software, Hindi typing tutor, ubuntu Hindi font, Hindi typing test software, Unicode Hindi keyboard, Gujarati typing tutor software, English typing master, typing tutor 6 in Hindi, typing master install to ubuntu, typing tutor 6, typing klavaro, typing tutor 6 downloads, typing tutor, English typing master, typing, tutor offline, klavaro touch typing tutor, keyboard, digitação, Typeshala, Typeshala, Abdhesh Nayak,
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    Downloads: 261 This Week
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  • 2
    PufferPanel

    PufferPanel

    PufferPanel is an open source game server management panel

    The simplest, free, open source game management panel. PufferPanel is an open source game server management panel designed to be easy to use and easy to install. PufferPanel supports Minecraft, Forge, Spigot, Sponge, Source Dedicated Servers, BungeeCord, PocketMine, Forge, and much more. In addition to being a free and open source project, PufferPanel provides an easy-to-use interface for everyone from individual users to large networks or companies. We strive to create a friendly community, and we would love for you to join us.
    Downloads: 3 This Week
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  • 3
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception of iOS compatibility, mobile has been be added as a release target. Web support (wasm) is also available. v1.0 is now available! To celebrate, there will be a game jam coming soon to celebrate the release, start actually building things and hopefully find any issues. Updates for this will come soon.
    Downloads: 2 This Week
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  • 4

    OldCompDB

    Manage old PCs

    Retrocomputing project, small DB with last booted field
    Downloads: 2 This Week
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  • Propelling Payments for Software Platforms Icon
    Propelling Payments for Software Platforms

    For SaaS businesses to monetize payments through its turnkey PayFac-as-a-Service solution.

    Exact Payments delivers easy-to-integrate embedded payment solutions enabling you to rapidly onboard merchants, instantly activate a variety of payment methods and accelerate your revenue — delivering an end-to-end payment processing platform for SaaS businesses.
  • 5

    Advanced Traffic Simulation

    A mixture of game and simulation for public transport.

    This project is about a game and a simulation to work together. The focus lies on public transport. Manage your line network in your home area. Upgrade your vehicles, build new roads, deal with accidents or plan replacement busses for railroad construction works. But it's also possible to drive the vehicle yourself or just walk around the world and enjoy your line network. By vehicle we mean: train, tram, subway, bus and monorail. By using an addon structure it is possible to customize the whole world or even include non-existing means of transport like the hyperloop. Plan, manage and drive all together in multiplayer. Either competing or cooperative. Discord: https://discord.gg/P3SbVuD VSTS: https://advtrafficsim.visualstudio.com/
    Downloads: 0 This Week
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  • 6
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs. This model also allows any matchmaker to interact directly with Agones via the Kubernetes API.
    Downloads: 0 This Week
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  • 7
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly, which are fully compatible with multi-platform like Desktop, Android, IOS. In ideal network condition and less resource contention on servers, the game will run smoothly as in the video demo. Because I only hosted the platform on limited servers in US East, US West, Eu, Singapore, you may experience some latency issues + connection problem. You can try hosting the service following the instruction the next section to have a better sense of performance.
    Downloads: 0 This Week
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  • 8
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
    Downloads: 0 This Week
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  • 9
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the appropriate distribution package manager. See below for OS-specific requirements. Then install the same packages as for Fedora - remember to use yum instead of dnf for the package installation command. The necessary audio DLLs are supplied and need to be added to your PATH. If you would like to build the DLLs yourself you can find the libraries' source code and build instructions.
    Downloads: 0 This Week
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  • Powerful small business accounting software Icon
    Powerful small business accounting software

    For small businesses looking for desktop accounting software

    With AccountEdge, business owners can organize, process, and report on their financial information so they can focus on their business. Features include: accounting, integrated payroll, sales and purchases, contact management, inventory tracking, time billing, and more.
  • 10
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version currently installed is. On Debian-based systems, the packages libasound2-dev and libgl1-mesa-dev must be installed. You can use Gameboy.Live as a "Cloud Gaming" server, where players use telnet to play Gameboy games in the terminal without additional software installation required.
    Downloads: 0 This Week
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  • 11
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself. These functions include printing of opcodes and register values to the console at each step (although will greatly slow down the emulation) and toggling of individual sound channels. GoBoy is compatible with MacOS, Windows and Linux. Building on Windows 10 requires MinGW and on Linux, you’ll need to install gtk.
    Downloads: 0 This Week
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  • 12
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 0 This Week
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  • 13
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 0 This Week
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  • 14
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We anticipate in the immediate future need to introduce alternate drivers that include C dependencies for performance improvements in some scenarios, and currently, we have no OSX solution that lacks objective C code. Integrated with optimized image manipulation via gift.
    Downloads: 0 This Week
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  • 15
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. Well integrated with the Go standard library. Use "image" package for loading pictures. Pixel let's you draw stuff and do your job, it doesn't impose any particular style or paradigm.
    Downloads: 0 This Week
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  • 16
    Sankofa

    Sankofa

    Analysis of Oware (Abapa) games

    Sankofa is an application for the analysis of Oware (Abapa rule set) games. The goal is to enable players to recognize and to learn from their mistakes and to try alternative strategies. Run sankofa to show the interface on a local Web server at: http://localhost:10000* . Run retrograde to build a small end-game database. Sankofa is an analysis tool and not an automated opponent. It allows you to play both sides and shows the evaluation of possible moves, the game history and more. Please see Sankofa.md and LICENSE.TXT in the source code bundle for more details.
    Downloads: 0 This Week
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  • 17
    mki3dgame

    mki3dgame

    Searching in 3D stages

    Find and collect tokens scattered in the stages and avoid the monsters. The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ . Run the game with the path to assets directory as the command line argument. The assets directory contains the following sub-directories: 'monsters' - monster shapes '.mki3d' files 'stages' - designs of stages '.mki3d' files 'tokens' - token shapes '.mki3d' files Just place the files with your designs in the respective sub-directories of the main assets directory. Shapes are selected randomly from each sub-directory for each stage. The AppImage file 'mki3dgame-x86_64.AppImage' needs to be set executable on Linux systems. ( See instructions on http://appimage.org/ how to download and execute such files.)
    Downloads: 0 This Week
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