qGo is a full featured SGF editor and Go Client available for Linux, Windows and Mac. qGo is based on Qt 3.1+. qGo2, currently under development, will be based on Qt 4 and will be able to play go on IGS, WING, LGS, CyberORO, Tygem, Tom, and eWeiqi.
baduK is a pattern analysis and search engine for the game of Go/Baduk/Weiqi. An ancient boardgame common in Japan, Korea, China and Taiwan. Features multiple databases, game previews and instant pattern matches. Developed using C++ and Qt 4.1.4
Nautix is a 3D multiplayer game. You are a citizen in one of its worlds, spending your time with the construction of buildings and fighting against enemies. Note: There is a design change from 0.2.0 to 0.2.x
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
This is going to be an open source version of CM01/02 game. (A popular textbase soccer manager game.)
Othello program written in Qt. It's design makes it easy to extend the computer player and human player interface. It currently has 6 different computer players ranging from completely random to tree search with Alpha-Beta pruning.
Bot Detection & Admin Plug-In DLL for Quake2 & KingPing
This project is planned as a tool for gamemasters and pen & paper players in general.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
An implementation of the game of go where you are free to place your stones anywhere on the board - not just on the intersections. In other words, this is "go on a board without lines."
Toolkit for creating large virtual worlds
This is a city simulation engine based on DB/SQL with other components, don't know about the AI part yet, wish for some help about it.
The goal of the MMORPG Guild Organizer is to develop a system that will allow guilds/clans of MMORPGs to be better able to maintain their guilds, raids and events by automating a large number of the mundane tasks associated with guild management
A graphical, point-and-click, top-down perspective, MMORPG like, server and client.
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
Overflow is a board game for two players or one player against the computer. The rules? Think chain reactions.
PISTS Is a mutli platform ship sinking game. It can be played over a network with two players. It offers both a point and click UI and a commandline UI for playing.
This GNU project is another try to make the electronic diary easier, more understandable, faster, portable. Its big advantage is a well structured graphical surface and many new ideas.
SagaEngine is a platform independent game engine - more precisely a game AI framework. It can serve as the game logic backend for several graphics or sound libraries. Bindings for the OGRE 3d engine and the fmod sound library are publicly available.
Design and develop an object based emulator of the Ultima Online game. The primary goal is to have fun, increase understanding of object design, C++ syntax, and usage of the Trolltech (http://www.trolltech.com) QT libraries.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
The Cavalier Bot Toolkit is a toolkit for creating automated characters ("bots") for the MMORPG, Eternal Lands. It is based on a series of hooks and handlers, and is designed to be more maintainable, modular, and self-explanatory than the previous program
"The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.
This Will be a game similar to the Battlefield series.
client/serveur pour la gestion de serveur minecraft
client/serveur pour la gestion de serveur minecraft. video : http://www.youtube.com/watch?v=Fy-JgTlNhfY