Fuego is a collection of C++ libraries for developing software for the game of Go. It includes a Go player using Monte-Carlo tree search.
My minecraft mods development base
yogpstop's minecraft(bukkit) mods is release in here. I'm japanese. Blog is maybe Japanese. And I'm not well at English. Please be advised. But you can post to discussion and tickets at English. Of course, reply written in English. And it isn't machine translation.
Positional Audio Communication for Minecraft with Mumble
A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated: https://sourceforge.net/donate/?user_id=2370023
Character animation system for games and simulations.
SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
MOVED OUT OF SOURCEFORGE - Server software for Minecraft PE
WE HAVE MOVED OUT OF SOURCEFORGE --------- https://www.pocketmine.net/
eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
Super Mario Python Final
This project has been discontinued for a while now. Recently I decided to come back and work a little bit more on it. I added some new stuff and here is the new result. This will be the final version of the game, I do not intend to release any new stuff in the nearby future. The game isn't perfect and I believe it has some broken code. Anyway, it should be playable. Thanks for looking! Sincerely - HJ.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
Tongue-in-cheek action RPG
Lips of Suna is a tongue-in-cheek action RPG. It's an open world game that focuses on action heavy and versatile gameplay, dynamically changing game world and ease of customization and modding.
Android, UIQ 3.0, Series 60 Edition 5 open-source software
Android, Symbian UIQ 3.0 and Symbian Series 60 Edition 5 open-source software, tools, libraries and themes. Most notable the FX-602P / FX-603P Simulator and the HP-45 Emulator are hosted here.
A multiplatform Steam screenshot mass-downloader
Steam Grabber is an application that lets you download all your screenshots from Steam to your hard drive. Ideal for users that have changed their PCs or have suffered hard drive crashes, this tool will get their entire Steam Screenshot Collection to their HDs in no time.
JFreeCell is java version of FreeCell, solitaire-based card game
Run Windows applications on any computer.
WineBOX is an Open Source implementation of the Windows API and a program loader, allowing many unmodified Windows binaries to run on x86-based computers with out need a operative system.
An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
another cards game
Ale is a PHP 5 EvE / EvE-Central API, see also www.eve-dev.net. The forum thread for this work is http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=981043&page=1
The event based Real-Time Operating System (RTOS) for Arduino
RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it now supports three host operating systems; the RTuinOS samples (as well as your applications) can be built under Linux, Windows and Mac OS. RTuinOS 1.0 is distributed as setup (a ZIP archive), which contains all source files and the complete documentation, also with source files. Building the samples can be started immediately after unzipping and setting a single environment variable. Thank you for your kind interest in RTuinOS.
Web application for displaying in 3D a Survivalcraft world
A small Web application that allows the users to display in 3D a Survivalcraft world, exported from the game. The application allows to visualize the surface, the caves and resources hidden in the underground. This was tested with Chrome.
A collection of demos, with source code, demonstrating advanced examples of web programming.
Classic Doom Frontend
DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
Aussit Lotto is tattslotto game player and checker for Australia.
Aussie Lotto is a simple application to make creating numbers for lottery games, and checking results easier. This program allows you to automatically generate numbers for a variety of Lotto games which are available in Australia. You can save the games, add further your own selected numbers and check them against the results of the draw, instantly finding out what games you've won without having to first check the ticket yourself, or take it to be scanned. This is ideal if you want to play the same numbers again and again, and want to check easily.
This is a Steam "SEGA Mega Drive & Genesis Classics" Simple Launcher replacement using Kega Fusion for emulation. Tutorial http://steamcommunity.com/sharedfiles/filedetails/?id=728843409
Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net
Tripod is a board game for one to four players.