An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
An attempt to rewrite the game Pathways Into Darkness for PC.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes.
Adventure game with permanent death & procedurally generated level.
Open-source adventure game with rogue-like elements such as permanent death and procedural generated map. Maze is generated randomly each game. Find the yellow tile to win the game. Videojuego de aventura con código abierto con elementos de Rogue como muerte permanente y mapa generada arbitrariamente. El laberinto está generado arbitrariamente cada vez que juegues. Busque la teja amarilla para ganar el juego.
MangoBery is a simple and user-friendly way for small groups and organizations to have a dynamic and easy to update web site. It uses PHP and MySQL to provide a great deal of flexibility in the way a web site looks and behaves.
Ultima Underworld Remakes, updating Ultima Underworld to the 21st Century. With new features and full 3D Graphics.
a project with flash and c/cpp to build a virtual world
This is intended to be a faithful reimplementation of an old C=64 game called crillion.
CM Game Development Kit
The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
DSA4 Werkzeug hilft Spielern und Spielleitern beim Spielen und Vorbereiten von DSA gem�� der neuesten Regeledition. Helden, Professionen, Kulturen und vieles mehr k�nnen entworfen und weiterverarbeitet werden. Weitere M�glichkeiten sollen folgen.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
GLframe is an OpenGL 3D engine which is used to create game and 3D softwares. It is a fully free and Open Source software under the BSD license.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
Create HyperSpin XML lists quickly and easily
HyperSpin uses XML lists to populate selectable platform and genre games. While very large lists are publicly available from HyperList, these lists usually have way more games than desired and are difficult to edit manually. This program allows the user to create a text file listing genres and "match lines" under each genre that the user desires HyperSpin to display. The match lines are typically regular expressions, that are matched against a master xml file with all possible games desired. The program allows numerous options to deviate from strict regex processing or other unique ways to match helpful for the end purpose of quickly making the lists you want. For instance, options can be applied to a genre line, which automatically applies those options to all its match lines. See readme.txt with distribution or check the wiki for more information. For the more user-friendly GUI for this program, see: http://sourceforge.net/projects/hsxmlmakergui/?source=directory
Java GUI for HSxmlMaker
Provides a user-friendly GUI wrapper to call the command-line HSxmlMaker program, and displays output. http://sourceforge.net/projects/hsxmlmaker/?source=directory
Indianapolis 500 Racing Simulation: an accurate physics-based simulation, inspired by the 1989's Papyrus classic game. Remade to use OpenGL, and a highly realistic physics engine. Platforms: Windows, Linux, FreeBSD, ...
Meshtab is a 3D library.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub: https://github.com/panda3d/panda3d
Web wrapper for the upcoming release of LORD/x - a Linux version of LORD the classic BBS game from way back. This program converts ANSI to HTML (Yes, HTML, not GIF or JPEG) So you can actually play in a browser. Not through a java telnet client or anyt
Project Blue Mood(Multi-User Dimension(MUD) Object Oriented Daemons) MOO server with is a fairly powerful programable world and database backend.
The goal of Project Duckie is to create a massively multiplayer game of some kind, It may or may not ever exist in a working form.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
Game where you pilot a big battleship in space.