Freeware Realtime strategy Engine when use Mana. -game engine for OS MSDOS, WiNDOWS and LINUX -writeln in language C++(mingw32) -used library allegro! -this project is based on RTSENG project found on Internet -2d tiles system with support mouse -su
Maya exporter for the WildMagic 1.5 engine.
VirtWin is a project designed to allow you to have a virtual environment running on your desktop. You'll ultimately be able to have a Virtual Window that experiences day and night, various seasons and season specific storms, etc.
Source for OCTGN 1.0
3D checkers, Russian rules and original \"Towers\" rules. Network play support, AI contest.
Battle.net Proxy server, so you can all computers connect to Battle.net
The definitive PC clone of Konami's "Drummania" series.
Finally, for Cardboard Crack Addicts everywhere a game where 2 summoners 1 arena THOUSANDS of possibilities can virtually exist. Alpha to 7th Edition included. Buckle your seat belt, your reality is about to dissolve.
Mandara is a selfmade Final Fantasy-like 2D RolePlayerGame(RPG) intending to simulate the spirit of the good old computer games. Futhermore this project will serve its developers and members as a training for their abilities. We are curious...are you?
The aim of this project is to develop a video game quite similar to the shadowrun universe. Developed with the neoengine library(neoengine.sourceforge.net), the project would work under Win32 and if possible under linux.
GStars! is a client for FreeStars using wxWidgets. It aims to be the best graphical clone of Stars!
Unicode Translator using ITRANS transliteration for Indian languages like Telugu, Tamil, Hindi, Kannada. Open Source project using Java as the development environment. Both stand-alone using Swing and web based using Applet are provided.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
A Bomberman-like Online in full 3D
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
Russian Game Developers Engine
Zeus is a small, lightweight, very fast object oriented framework for developing neural networks with an integrated shell interface.
A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming
Modifications to the id Software Quake engines to assist in the capture of the output of those engines in conventional audio/video media formats. The first releases are modified Quake1 and Quake2 engines that support AVI capture on Win32 platforms.
This project is no longer under active development. This project has been marked for deletion
the player commands a squad of soldiers whose mission is to stop an enemy squad from retreiving an artifact and escaping with it
A Windows debugging environment for the brainfuck programming language.
PlayerGraph is a game information tool. It can collect information like player count, frags, kills, ping, current map, server name and more. This all works from a template system either live or as a cron job! Supports 30+ games.
Tired of spending hours of sleep tuning you Robocode Bot? Your bot is full of constants that if wrong tuned would let to awfull performances? BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.