The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.
The Fantail Project is a cross platfrom, cross genre pure fight engine written in C++. The Fantail Project currently is being developed for Linux and Window/DOS
This project is a single-player RPG-style game, from the Allegro community. Developers will be able to add new objects, locations and episodes via a variety of mechanisms.
Go railfanning on your calculator! The original railfanning game has made its way to several platforms, including the PC.
It's a RPG robot's game, like Titans of Steel with some more. It will be make under GPL license, with C++ and OpenGL.
Triclinia is a role-playing game featuring for example 'advanced' material handling. The graphics are cosy, but quite simple so that the contents and extent of the gameplay could be concentrated very well. Freeware.
A classic breakout game written using Graph module from Borland Pascal.
Lottery Syndicate Manager is a public domain console-based piece of software which can be used to manage a syndicate on the UK National Lottery (or any 49/6 lottery).
Wizard's Duel is a small engine for a multiplayer text based RPG, written in C. Damage is based on a number of user defined options, such as weapon, class, etc, as is dodging. It is multiplayer; the two players alternate turns. Currently, a shell is s
World of Tanks II: New Realy cool clone of BATTLE CITY from Dendy. There is a team play on one keyboard at the same time, not bad graphics, sound & music... I'm very sad I had found it and added support of WindowsXP only after 4 years it was written.
WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
X-repack a project based on MaNGOS to simplify the usage of the emulator
This Project is dedicated to the Development of a new PBeM host based on the Atlantis-Style PBeM hosts.
This is a dos-based version of a snake. I am a novice programmer and this is my first kind of complex application. :P
ZSNES Easy NetPlay - frontend and command line tool to easily play using only a nickname/email/icq identifier without writing IP addresses. It allows also to play with public servers retrieving players from a public list.
Zombie Mayhem is a Rogue-like arcade shooter game. It's even less complex than Doom Roguelike you're probably thinking about. It uses text-only display and works on various platforms.
A promising chess program
A text based chess program with interface to XBoard and UCI protocol. For access to code, please clone the git repository. Version 0.2.x and 0.9.x are written in C. Version 0.3.x till 0.6.x are written in C++. Unfortunately, I never got the C++ version to compile properly on all platforms. So from version 0.9.0, the code is back to plain old CC.
This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
Deadlock is a 2D top-down adventure game. In this game you play a hero who is part of a tribe that struggles a war against an evil fire demon. You are the only hope to restore peace and prosperity to your people.
Guitarbar - The Barre Chord Tutor Guitar chord tutor for MSDOS 16 bit text mode Includes - ASCII art interface - PC speaker audio output
multiplayer action game
A two dimensional multiplatform rally game for the whole family. ;-) 2D graphics, lots of levels. Fun!
simple ansi c + curses remake of the famous nibblesgame. goal: a full networked version (tcp/ip) and a dos/win32/*nix client.
openUDS is a framework for demos. The components will be based on plugins in which everything can be overridden by the users of the library. Implementations of the core plugins will be provided for the ported platforms (crosscompiler and crossplatform)