A "Tower Defense" game
In "Desert Defense" you are in the future, in the desert and you have to protect yourself from enemies. You can do that with building towers to kill the incoming enemies! I'm still seaching for a new desinger! -> send me an e-mail! firstname.lastname@example.org
A Windows clone of the original arcade version of Space Invaders using the Allegro 4.2.2 library and MinGW.
Battlefleet - Naval warfare at the turn of the century: 1895 - 1905
BattleFleet (BF) is the model of naval conflicts at the turn of the 20th century from the high point of view. In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
Do you get tired of making your allegro game's GUI in code? Want a really easy way to make pretty GUIs? Use this library and you can drag-and-drop widgets with the editor or whip it up in a loose XML format!
Reference implementation for the Doom game engine.
DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
Fork of Speed Dreams
Dream of Motorsport : a new way for Speed Dreams
GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
This software provides a stable fully free and GPLed master server for the closed source Doom Source Port Skulltag. This allows users to create their own private server lists without the bureaucracy of the source port and gives people freedom.
Second Life is a 3-D virtual world entirely built and owned by its residents.
Mamá se ha ido a tender la ropa al jardín y le encomienda a tu hermano mayor la ardua tarea de vigilarte hasta que vuelva. Para tu hermano no eres más que un bulto llorón y caprichoso; así que te abandona a tu suerte. Nadie se ha dado cuenta de que te has hecho popó en el pañal y quieres que tu culito huela a flores y esté limpio y reluciente. En tu soledad, no ves otra alternativa: hay que salir de la cuna y encontrar a mamá. Armado con tu biberón, debes conseguirlo antes de que sea demasiado tarde: la debilidad por tu madre y el pestazo de tu pañal juegan en tu contra. Si no lo haces, seguirás siendo un... Smelly Baby.
T^3 ("T-cubed") is a 3D Tetris game.
Tetris++ is yet another cross-plattform clone of the good old Tetris. Tetris++ will first be a clone of the original with a bit more fancy graphics and will be enriched with new features in the future.
PAK file editor for Quake engine games
A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
open game world to be set in a realistic environment
Discover a huge fictional game world and supply resources for its exploration. Unleash mysterious secrets or just race through the hills. This software is under development and thus neither complete nor bug-free. However, fun can occasionally be had.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
a multiplatform, full-featured GameBoy classic emulator
zBoy is a multiplatform GameBoy emulator that provides a load/save feature, can perform PCX screenshots either manually or automatically (every few seconds) and emulates an internal battery for ROMs that were designed to use one (this allows to use the internal save option provided by such games, remember highest scores, etc). zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves because of the lack of a battery-backed RAM on the cartridge, and improving screen's resolution output using graphic algorithms like Scale2x, Scale3x, eagle... Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
1 stop formula-1 is a game of F1 racing pit stop. The objective of the player is to make the pit stop as quickly as possible so that the driver have a chance to win the race!
Machine Learning approach to Go
Alcugs Project, is a set of game servers and tools that will allow you to host the world of Uru, and help in the administration of the current plasma servers. It also contains tools to create new content.
Alien Attack is a side rolling shoot em up arcade game. There will be different kind of aliens, power ups, spaceships and levels. The starship can be upgraded with speed boost, shield and auto fire.
Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
A roguelike game with crafting/equipment centric gameplay.
Axiom, a modern Quake engine.
It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.