Battleship through network
This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most critical: - It's sometimes too slow when you're playing through network; - The game sometimes crashes when the second player enters the room; - It's not possible for the other player to receive messages while it's his/her turn. I'd appreciate help and suggestions for improving this project. If you just want to play the game, please leave your feedback. That's very important. Regards, Lucas Giglio. email@example.com
open source revival of Arctic Baron
The main goal of the project to offer the original game's full functionality. Roam a hostile frozen world in a futuristic steampunk train, fight exciting train battles and try to stay alive against all odds while searching for clues about the "Sun".
VN Travian Clone, maded by various people, it has some bugs, but its relatively the best avaliable T3 clone. You have to setup and use! There is a reference readme in the package, but you will need to figure it out! The README file is in the package or here in SF unfer Files menu
WiimoteCommander is a tool for connecting a wii remote or "wiimote" (with extensions) to a PC (Windows or Linux) or a MAC. You can then see up to 7 wiimotes and extensions in order to manage them (events, rumble, speaker, LEDs, and 3D viewer).
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
phpRPG is a multiplayer role playing game engine driven by PHP and MySQL, with aims to develop a web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
the java game and entertainment runtime
Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
The Java(tm) Telnet Applet is a fully featured telnet/SSH program that allows users to connect and login to remote hosts via the Internet or an Intranet using only their WWW Browser. It includes not only telnet-compliant connection services, but also th
The Java Turtle Package provides easy-to-use functionality for LOGO like turtle programs written in Java.
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
AMOS BASIC reimplementation in Java
jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
4st Attack is a gorgeous looking connect-four. And whilst being good looking it's scarily addictive!
This project aims to produce a java version of the Bulgarian card game Belot
The project has moved: https://github.com/devng/jetris
MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
Python Sudoku is a text and graphical (gtk interface) program to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write an image (png, jpeg, etc) with a sudoku.
Wad2PDF is a tool for converting Doom levels into PDF graphics files.
JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule
An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
4digits is a guess-the-number puzzle game. It's also called Bulls and Cows, and in China people simply call it Guess-the-Number. The game's objective is to guess a four-digit number in 8 times.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.