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This project is a demonstation of the first 3D Homebrew RPG built for the Sony PSP. This project contains a group of applications that help game designers build the game without the great dependency of programmers.
Pull N' Bounce is a XNA Game intended for PC and XBox 360. Pull your puck, follow it while it bounces against the walls and the blocks, and hit all the switchers with the minimum of tries.
The project 'Puzzle Slider' is a game for Sony's Playstation Portable (PSP) coded in C/C++. A picture is broken down in to tiles and the tiles are arranged in a random order. The goal of the game is to reassemble the original picture.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.
QuickStart Engine is a 3D game engine for XNA Game Studio and C#. It allows users to make games quickly for either Windows or the XBox360.
A java client/server application which implements a quiz-server and an applet-quizclient. Main technology is RMI.
A tool for making flight plans based on known airports.
RAW is a re-implementation of the engine used in the game Another World. Original RAW was made by Gregory Montoir. This version is a port of this engine for the GP2X Console. You need the original game files of Another World to make it run.
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Razor Blade Studios is a Indie, Xbox 360 and PC game development team. XNA Framework we will be creating a number of games for the Xbox Marketplace and PC. Our first project is to be ready for public release in about 6 months time.
An awesome 3D racing game!!
Reversi DS is a single player reversi game for the Nintendo DS. It is developed using devkitPro.
Ribbon is a release for the Nintendo DS. Your aim in the game is to control your ribbon using the stylus on the Nintendo DS touch screen and guide it through a side-scrolling environment.
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Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Open-world survival simulator with procedural content generation in the spirit of "Robinson's Requiem".
Multi-platform game engine similar to old Megaman with a stage editor
ssbb/lol fighting game
Run DS is a two player action game for the Nintendo DS platform.
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Port of old SDL 1.2 to gamecube.
Un RPG con batallas en tiempo real desarrollado en C++ usando las librerías SDL.
Uzebox for VGA with STM32
From now on Sandora is available on Google Code: http://code.google.com/p/sandora/
A game dedicated to www.scenebeta.com, open source.
Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
ScummVM XNA is a port of the ScummVM project to the Microsoft XNA platform for Win32 and XBox 360