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Jumping Frogs is a frenetic multiplayer game in a Bomberman-ish graphic style.
Platform game being developed on XNA using the FlatRedBall game engine. The game also includes a built-in level editor for easy level creation and distribution.
Nintendo DS port complete. Shoot down meteors by matching kanji with their pronunciations. Has kanji for all grade levels (~5,000 total). Inspired by Kanji City Defender.
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Small OpenGL based game enegine
Multi-platform multiplayer game
A simple labyrinth game based on a raycasting engine written in Lua for PSP.
The aim of this project is to create a fully featured cognitive game for the Windows Phone platform. I have chosen this to be my Final Year Project & will form part of my grade for my degree in Computer Games Development.
An ascii railroad simulator
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Legend of Fiasco is a 2D side-scroller "beat 'em up" developed using Microsoft's XNA Game Development Studio.
This project has been removed, please see https://sourceforge.net/projects/ldsok/
Nintendo DS Homebrew software which, in conjunction with the DSMidiWifi application by 0xtob, turns the DS into a fun and functional wireless MIDI controller - allowing people with little to not musical knowledge to "draw music" on the screen.
Desarrollo de videojuegos xna
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
Magus ist ein Abenteurergenerator für das Fantasy Rollenspiel Midgard. Highlights sind: 4. Auflage, inclusive Quellenbücher, Spielleiterübersicht. Für Linux und Windows verfügbar.
Mimicware is a high-level cross-platform, multimedia engine. It has been used in multiple commercial video game releases, and has been in active development at Funavision, Inc., since 2008. Mimicware is available under the Apache 2.0 license.
Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
A place for crazy ideas and experimentation with game development related systems. Nothing useful done yet! :)
A simple program to dump the nand and IPL on homebrew enabled PSPs for further r&d.
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3D Engine technology with partial tools developing kit.
NATIVE SPIRIT is an adaptation of Duranik's Atari Jaguar NATIVE DEMO with a main objective of replacing all graphics from the original side-scrolling shooter.
These are various library's which are apart of Need For Speed World such as the compression library, image loading, font library and etc.
Free MMORPG in spanish created with Unity3D Engine / MMORPG gratuito en español creado con Unity3D.
This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.
No Gravity PSP is a fantastic and futuristic universe made of six intergalactic worlds, and arcade game with great playbility developed for Sony PSP. Inspired from No Gravity, this is more a 'sequel' than the original game, with new code and new game.
Both BOR and OpenBOR ports for GP32 and also work being done to add support for DC and PSP for OpenBOR