Creates D&D monsters for use with Pathfinder ruleset
Monster Generator creates D&D monsters of CR 1-50 for use with the Pathfinder ruleset. The monsters can be individually customized and simply use the program to calculate stats and save time, or a completely or partially random monster can be generated with the press of a button. Saves any DM who loves surprising their players a massive amount of time by creating appropriately balanced, unique monsters in minutes.
toll the time acoustically by playing audio files to report the time
Game server browser
XQF is a game server browser and launcher for Unix/X11 written using the GTK+ toolkit. XQF is a front-end to QStat and supports many games including Quake, Quake2, Quake3 and Unreal Tournament. XQF development is now tracked on GitHub: https://github.com/XQF/xqf
Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. The tools will allow users to: - View/Edit/Visualise the data of a NIF model. - Libraries to Read/Write the NIF Format. - Import/Export NIF models into various 3D package via Plug-ins. - Custom content creation for NetImmerse/Gamebryo Games.
Fuego is a collection of C++ libraries for developing software for the game of Go. It includes a Go player using Monte-Carlo tree search.
A very polished puzzle game. (Puzznic Clone)
Wizznic is an implementation of Puzznic for Gp2X Wiz, Linux and Windows. It is made very easy for non-programmers to contribute Levels/Graphics and sounds.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
A multi user, multi platform distributed network game based not too losely on the concept of Elite. The major difference is that it maintains a consistent/persistant playing environment
3D low fantasy cRPG
Graphical SRCP locking table client
spdrs60 is a graphical SRCP client to comfortably control a digital model railway. Visual appearance and usage comply to the original SpDrS60 German Federal Railway company locking table. A SRCP server (e.g. erddcd or srcpd) is needed as a hardware link. In cooperation with train controller dtcltiny (http://dtcltiny.sourceforge.net/) spdrs60 provides support for train automation.
3D tetris with lots of bonuses for killing your opponents. Based on opengl. Enjoy playing it
Graphical program to map keyboard and mouse controls to a gamepad
antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. It's useful for using a gamepad on PC games that do not have any form of built-in gamepad support. This program can also be used to control any desktop application with a gamepad. On Linux, this means that your system has to be running an X environment in order to run this program. This program currently works with various Linux distributions, Windows (Vista and later), and FreeBSD, but with limited support for FreeBSD and Windows XP.
The popular Othello / Reversi game
Play against yourself or play against the computer in this exciting and popular game! (Requires Java 8 (or higher) to play). Make sure Java is installed, and download the JAR, and run it to start playing. You can download Java from: https://java.com/download Leave a review if you like it, or feedback for feature requests. Also do check out my other game: MilkRun, here: https://milkrun.sourceforge.io/
Aire de jeu de Belote en ligne
[fr] Aire de jeu en ligne (client et serveur) basée sur les sources InCrEG. Belote inclus et d'autres à venir. [en] Online gaming platform (client & server) based on InCrEG sources. Belote included, more games to come.
Old-school top-view motorcycle racing game.
MotoGT is a multiplatform top-viewed motorcycle racing game. You can choose beetween 15 bikes and start a professional career. By winning races and championships, you earn experience to improve your bike, and you can also unlock some extra features.
Tools and file format documentation for Microprose F-15 Strike Eagle III
a multiplatform, full-featured GameBoy classic emulator
zBoy is a multiplatform GameBoy emulator that provides a load/save feature, can perform PCX screenshots either manually or automatically (every few seconds) and emulates an internal battery for ROMs that were designed to use one (this allows to use the internal save option provided by such games, remember highest scores, etc). zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves because of the lack of a battery-backed RAM on the cartridge, and improving screen's resolution output using graphic algorithms like Scale2x, Scale3x, eagle... Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
open-source implementation of the "kropki" (aka "tochki") game
openKropki is an open-source implementation of the 'kropki' game. 'Kropki' is a pen & paper game somewhat popular in Poland (kropki), Russia (точки) and Czech republic (židi). The game's name translates simply as 'dots'. The concept is similar to GO, although it have been adapted for on-papper gameplay: * every player takes turns into putting a new dot on the field. * when one of the player managed to put his dots all around a group of enemy dots, he creates a 'base', capturing the enemy's dots. * a base cannot be trespassed by the enemy, but it can get captured. * the game ends when there is no place left on the field. the player that captured most of enemy dots wins.
a (simple) Sokoban game
Simple Sokoban is a (simple) Sokoban game aimed at playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a C compiler and the SDL library.
A remake of the classic Atomix game for modern platforms
Atomiks is a faithful remake of, and a tribute to, Atomix, a classic puzzle game created by Softtouch & RoSt and published in 1990 by the Thalion Software company. Atomiks is free software, and shares no code with the original Atomix game.
SRCP system daemon
The srcpd is a gateway between any kind of model railway systems and user interface programs that support the Simple Railroad Command Protocol SRCP.
A 2D Real Time Strategy space combat game.
SpaceZero is a RTS 2D space combat, single and multiplayer (two players by now) net game. Your objective is to conquer all space. At the starting point the player owns a spaceship which has landed on a planet. Your first task is to acquire new spaceships and find new planets in the Galaxy.
Encode/decode fur codes
FurCoderCXX is an application for creating/decrypting the "Code of the Furries". Written in C++, the native language of the FOX toolkit, makes for a fast, responsive app. The FOX toolkit provides an attractive user interface.
3D Space Drone Battle Simulator
A text-based MUD client originally derived from Anton Rang's TinyTalk.