JMario is a side-scroll game, built in Java, based on Nintendo's Super Mario World. It's been developed by David Buzatto as part of his course conclusion work entitled "Utilization of Java Platform for 2D Game Development".
Boxworld is a puzzle game. This is a version to J2ME compatible cell phones.
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
idademicro é uma aplicação de terminal/console que mostra a idade micronacional de um praticante do micronacionalismo. A aplicação é escrita em C# usando Mono e é totalmente compatível com Windows tendo o .NET Framework instalado.
Projeto de criação de um mmorpg em Java (Open-Source/Free), tanto no lado Cliente, quanto no lado Servidor. (Autor: Michel P. Montenegro - E-mail: email@example.com)
Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
Truco Player, a multiplayer the famous game "Truco"
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
Wintermoon is a Free Open-Source Framework written in C++ using SDL, OpenGL, PhysicsFS
A portable rebuilt of the Atari 2600 console. The target is to rebuild the hardware all inside a box which will be used as it's own control. The games will be stored into a Flash memory and a menu-driven TV interface, in a BIOS, will manage the options.