RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
A very simple application for rolling dice. Intended for use by roleplayers. It is written in C using GTK. Glade project is also providided with the source. Gdado relies in a simple and clean user interface.
Go problems presenter based on GoGrinder (@sf.net)
MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems. This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net). See the wiki page (www.sourceforge.net/p/mygogrinder/wiki/Home/) for more info about MyGoGrinder * v.2.3.0: ... uses now the CA marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in modern file systems (folder rights etc)! * Use a second profile (settings, sgf) by setting a system variable * Start Grinder in "portable" mode * Less bugs (there are still some left) * Runs also with Java 1.5+ * appropriate error messages for sgf errors * fullscreen mode * shrinked bytes of the graphics, * Ex-/import tags to plain text * Parse folder with sgf files for errors (not my code) * Configure a 2nd editor for e.g. text edits on an sgf file Most important to do: * Use problems from shared resources Actual version is 2.3.0 (20th feb. 2015) Have fun
The Striker Server is a server-project developed by: Striker Sky and OtNetwork, it is based on the OpenTibia project. Official forum for more information, precompiled binaries and resources: www.otserv.com.br
Battleship through network
This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most critical: - It's sometimes too slow when you're playing through network; - The game sometimes crashes when the second player enters the room; - It's not possible for the other player to receive messages while it's his/her turn. I'd appreciate help and suggestions for improving this project. If you just want to play the game, please leave your feedback. That's very important. Regards, Lucas Giglio. firstname.lastname@example.org
An OpenSource (C# .NET) TeamPlay Environment.
An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions. - Encryption: May incorporate up to 9.99% U.S.-origin parts or components. Officially Supported Operating Systems: - Windows 7 Ultimate x86, N, x64 - Windows 7 Enterprise x86, N, x64 - Windows 7 Professional x86, N, x64 - Windows 7 Home Premium x86, N, x64 - Windows7 Home Basic x86, N, x64 - Windows 7 Starter N - Windows Vista Ultimate x86, x64 Ed. + More...
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
A Chess game made by two students for a progamming project. The game has support to save and load files and timers for each player. The source code is in portuguese but there are plans to translate it. This is the base for the bigger project: Hydrus.
The Truco card game, as played in the state of Minas Gerais, Brazil.
This is a digital card game that intends to let users play the Truco, a traditional game with many variations. Initially, it will play the one of the state of Minas Gerais, Brazil. The program will allow users to play online or standalone, in a desktop environment.
English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile). Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
Coin collecting software for organize and manage your own catalogue
This project has been migrated to github - please visit http://opennumismat.github.io OpenNumismat is a handy and reliable application aimed at coin lovers, numismatists or amateurs looking to create a numismatics collection. With OpenNumismat, you will be able to create, organize and manage your own coin catalogue with detailed description and photos for each of the items.
A game about hitting the beats of a song.
PK Rhythm is a rhythm game based on Mother 3's battle combo system. Time your beats to the tempo and try to get 16-hit combos! It's still under development, but feel free to check it out.
This project will provide a few tools for Quake3, both for clients and servers... These tools are no more than small helpfull utilities that I create as a hobby on my free time... for example, small rcon tools, a winamp/xmms controller, irc bots, etc
"Sueca - O Jogo" it's a game of cards well known in Portugal and Brazil
.net rcon is a remote console to administrate FPS game servers
Help the Angry German Kid defeat Jovi before she takes over the world! Based on the video "Angry German Kid vs Jovi Part 1" (http://www.youtube.com/watch?v=nGXuupoI5Io) now you can act as Leopold and save the world!
Antimatter is a portable 3D engine, written in Java, that only relies on the main Java API.
Apolion was developed at FATEC São Caetano do Sul.It is a game based in Arkanoid. Copyright 2008-FATEC São Caetano do Sul.Guiding:Prof.Rodrigo Vertulo.Developers:Andréa Mayumi G. Fujiyoshi,André O. Rodrigues,Angélica G.Lopes,Marcos Felipe N. Paludet
A minhoca Molly mora numa floresta, onde vivia tranquilamente saia pela manhã para coleta frutas para a família e voltada no fim do dia, mas só que essas caminhadas à procura de alimento estão ficando longas e cansativa, pois a floresta está sofrendo com a seca e Molly precisa procurar outras rotas alternativas de frutas para comer. Então Molly terá que enfrenta bastantes desafios para coletar as frutas como: obstáculos, labirintos e em até certos pontos encontra pontos de dificuldade como a velocidade. Molly terá que ser bastante rápida para poder coletar frutas sem perder o foco e se chocar com algum objeto.
Fixes and Updates for Atomic Tanks, mainly AI related.
This project is abandoned! All updates and fixes have been included in the official Atomic Tanks repository at http://atanks.sourceforge.net ---- Old description follows --- This project is a testing area of AI (and other) upgrades and fixes to the open source project "Atomic Tanks" (atanks.sourceforge.net). Gentoo Users, you can emerge atanks_aiu from seden overlay via layman!
AutoTeach makes kids study and learn in exchange for internet access.
AutoTeach is a tool that enables parents to supplement The AutoTeach Parent Tool enables parents to supplement their childrens' education without supervision or drama. With AutoTeach you can queue-up activities and tasks that will be dutifully performed at regular intervals. Why will they cooperate like this? Because AutoTeach meters their internet access by using credits which they earn by performing the agenda which you have queued-up for them. The system has potential for many subjects. Everyone, worldwide, is invited to participate. Everything is open-licensed, either Creative Commons or GPL.
Avalos World. Open Source Project emulator for "Tibia" based on OTServ CVS.