OSI-Approved Open Source (271)
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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
- Real Time Tactical
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Defenders is a game, one that mixed Tactics, RPG, AI and Multiplayer, and one that I will be pleased to play endlessly. The 'Bones' project is home for the clients modules (editors, GUI).
Free MMORPG Engine. Develop and host graphical browser-based games.
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Dnd4Tools is a set of multi-platform libraries and applications to allow Dungeon and Dragons 4th Edition players and dungeon masters to create and maintain characters, scenarios, monsters, and items.
Our goal is to provide a software of Role Playing help. This will contain : -Caracter creation -Scenario management -Combat resolution -Events generation Whe hope to make it independant of the role playing system.
This is a shoot-em-up for GBA where a furious dragon tries to save the world, slaying ennemies with its fierce firebreath. In different environments, the poor dragon shall fight for its life against gryffins, pirates, mages, and many others...
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
EU-Parser à pour ambition d'être ou outils d'aide à la décision sur le jeux E-Univers.org.
Object storage is clearly the simplest, most flexible, and most scalable way to store tons of unstructured content. Scality’s Zenko.io enables developers and businesses to take advantage of this simplicity, for free. Whether you're programming in Go or Java, or whether you're using existing applications for personal or shared data management, Scality’s Zenko.io is a great starting point.Advertisement
Sudoku game UI with strategy support and many other visual help.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
A library of basic components for building EverQuest related softwares in Java.
The Extended Era is an multiplayer expansion addon for the game "Battle for Wesnoth". It features additionnal playable faction, units and levelups.
F.T.L. is a space adventure game taking place into our galaxy. You will look for people, jobs, wars and more. In a persistent world, this Web-based MMORPG will hopefully take you to the next level.
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This called project FastClick, is a game 2D in which there is to eliminate all small balls of the scene with a trigger in the smaller possible time, has registry of scores in archives and Internet
Fearann Muin is a Java-written MMORPG set in a fantasy universe.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
Yet another Four-In-A-Row game, written in Java - Can play against computer (multiple levels) - Network mode available - Available in French and English
A Java-based application to play bridge (the card game) on your computer.
FreeRTS is a project of generic real time strategic game.
Freelancer Zero will be a 2D and multiplayer version of the Freelancer game by Microsoft (or at least based on it)
Friendly Swing library aims to develop advance swing components or providing utility classes that would advance component behavior, look and feel or provide flexible user interface. In short, the aim of this project is to build a library which is more pr
Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
A cellular automata system that features game-theoretic interaction rules.
GPong project intend to make a multiplayer and multi-OS pong game. It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa