This is an open source rpg based off of the cube 2 engine from Sauerbraten that was previously abandoned by its developers. In reaction we formed this new stronger group to continue its development.
A minecraft clone thing on the cube 2 engine
a minecraft clone in cube engine 2. it is going to utilize build 101 of cube 2 released on December 2nd 2008. currently being planned, any help is needed.
A 3D space-based Action/RPG full of strange places and characters, unexpected plot twists and of course lots of explosions
IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required to properly implement your own physics. IrrBullet is over two years old; That is time you can't afford to lose on your project. Moreover, IrrBullet has thousands of downloads and many developers using it in their games, so you can be sure that it is stress-tested and proven often, and in all kinds of scenarios. Please visit the Skyreign Software website for more information.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...
pyBzEdit is a wxPython program designed to edit the world files used by the bzflag game. You will need Python, wxPython, and pyOpenGL to run it. There were also (now unmaintained), versions that run under IronPython/OpenTK or Jython/JOGL!
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
WUU was a program to keep your World of Warcraft UI addons updated with the most popular mod sites. It is no longer updated, and the domain used in the source code for updates is no longer owned by the maintainers. As such, the released files were deleted - but the source is still here, in case there's something to learn from it. There's no way to delete a project on SourceForge (http://webapps.stackexchange.com/questions/42490/can-you-delete-a-project-on-sourceforge), so...
Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3
Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
Community fork of the Cube 2: Sauerbraten game.
A while ago a bunch of people came together to create an awesome Open Source game.
The WoWAce Portage System is a Platform Independent alternative to the WAU (WoWAceUpdater).
Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
Fault Record! Should be removed
Due to a typo in the title name the unix name got messed up, and since I cannot change it, I can only let this project be removed and create a new project.
Imagine a world where racing doesn't quite take place on the tracks, but in space. Complete with playable Marines to infiltrate other ships. Or, take care of the ship, making sure it stays in working order. Or perhaps you would rather man the controls
Cross platform Game Creation Software
Mokoi is a Game Creation Tool. Mokoi Games are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles. We're also have projects to help with creating and sharing platform neutral games.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
a realtime graphics library
mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
DFhack is a library for cross-platform access to the memory of Dwarf Fortress.
The LuaGameSDK is a suite of compiled Lua binaries and associated modules for creating games in Lua. The framework is based on Lua 5.1 and has bindings for Irrlicht, ODE and OpenAL, and for .NET via LuaInterface.
Difficulty hack for the PAL version of Skies of Arcadia Legends.
Skies of Arcadia Legends: Hard Mode is a difficulty hack for the PAL version of the homonymous game. The main objective is to increase the difficulty level of all fights (including ship battles).
A planned game in which you can explore a huge city, like gta.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.