OSI-Approved Open Source (322)
- GNU General Public License version 2.0 (14)
- GNU Library or Lesser General Public License version 2.0 (9)
- BSD License (6)
- MIT License (5)
- GNU General Public License version 3.0 (3)
- Common Public License 1.0 (2)
- Mozilla Public License 2.0 (2)
- Open Software License 3.0 (2)
- Academic Free License (1)
- Artistic License (1)
- Artistic License 2.0 (1)
- Open Group Test Suite License (1)
- Other License (10)
- Creative Commons Attribution License (1)
- Windows (302)
- Linux (230)
- Grouping and Descriptive Categories (224)
- Mac (163)
- Modern (136)
- Android (79)
- BSD (73)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
- License: zlib/libpng License ×
A sci-fi JRPG for Mac and Windows1 weekly downloads
HTML5 step by step sudoku solver1 weekly downloads
Install and Play old Windows games comfortably on Linux7 weekly downloads
Difficulty hack for the PAL version of Skies of Arcadia Legends.1 weekly downloads
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).1 weekly downloads
Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).2 weekly downloads
Fight Win Prevail is a vehicle-based multiplayer first person shooter.2 weekly downloads
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
Defunct; see https://github.com/chazomaticus instead.1 weekly downloads
NEW: Bullet is now hosted at http://bullet.googlecode.com
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.1 weekly downloads
Right now it's inactive. I have too much work.1 weekly downloads
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
A 3D space-based Action/RPG full of strange places and characters, unexpected plot twists and of course lots of explosions
What FreeCiv is to Civilization®, FreeCap is to Captive®. 15 Years ago Captive® was became one of great RPG games, and this projects attempts to keep the game alive with new user-made campaigns, robots, enemies, and an all new 3D environment.
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!1 weekly downloads
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.4 weekly downloads
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de1 weekly downloads
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
The 'playground' for my new projects. Here I'll test new game/graphic engines, IA, some demos, etc. Files will be released in a package form every now and then, and you can access all my work from the svn repository.
A Python binding for the Irrlicht 3D Engine.
Open Physics API, a Physics Abstraction Layer with C interface. Common interface for use multiple physics engines like Havok, Bullet, Newton, ODE etc.