With Infoblox DDI, your IT teams can consolidate DNS, DHCP, IP address management, & other core network services into a single platform. Orchestrate DDI functions for hybrid & public cloud & virtual & private cloud environments and access rich reporting & analytics capabilities for capacity planning, asset management, compliance control, & auditing. Boost IT efficiency & automation with seamless RESTful API integration.Sponsored Listing
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CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D engine/game to Mac OS X.
CubeMon is an application to display public game servers from Cube-Engine based games like Cube, AssaultCube and Sauerbraten. It shows some useful server information and lets you join a game directly. A plugin interface allows additional games and UI's.
Simplify teamwork and stay in control of your communications with MegaPath One. Unified communications makes staying in touch with associates easy and efficient. See when others are available. Initiate a chat. Host a voice or video conference from any device, and invite guests to join via web browser. Handle matters quickly from your always-on virtual collaboration space with presence, instant messaging, video conferencing and screen sharing.Sponsored Listing
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
DGE is a multithreaded, modern, component based game engine released under a less restrictive license to allow professional developers to use and contribute to the code base.
Dangerous Tux is a game based on Dangerous Dave from DOS.
Dark Skies Rising aims to create a MMORPG based on the Sauerbraten engine (www.sauerbraten.org).
The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
You can start backing up your Hyper-V and VMware hosts in a matter of minutes. Then set up a backup schedule and replicate backups offsite for added disaster recovery. You can even granularly restore Files or Exchange Items directly, or instantly boot a VM from backup. Download today and get a chance to WIN a Nintendo Switch!Sponsored Listing
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
You will play as Dusty, your average dust ball. You are tired of your home in the attic of the Smith family's house and want to escape to the outside world. There is only one problem: Mutant Vacuums have taken over the house and are trying to get you!
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
The E-School RPG is a Mod for Half-Life Two: Episode Two. The player is an engineer trying to make it in the rigorous world that is the University of Virginia's School of Engineering and Applied Science (E-School).
The myriad of functionality that comes with Snare, from Verbose Truncation to Output Driven Filtering have been helping companies around the world zero in on threats in record time while spending less on their SIEM. This is made possible by reducing the noise in your log collection while delivering the critical data for both forensics and analytics, dependably. Snare just works. Try our agents free today!Sponsored Listing
A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
Software used for production comparison and calculations in the MMORPG EVE-Online.
EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
Object storage is clearly the simplest, most flexible, and most scalable way to store tons of unstructured content. The Scality S3 Server enables developers and businesses to take advantage of this simplicity, for free. Whether you’re programming in Go or Java, or whether you’re using existing applications for personal or shared data management, the Scality S3 Server is a great starting point.Sponsored Listing
This is an open source rpg based off of the cube 2 engine from Sauerbraten that was previously abandoned by its developers. In reaction we formed this new stronger group to continue its development.
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
3D game engine for C and C++
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
Fight Win Prevail is a vehicle-based multiplayer first person shooter.
Asteroids spinoff made in ActionScript 3 using the Flixel Framework.
What FreeCiv is to Civilization®, FreeCap is to Captive®. 15 Years ago Captive® was became one of great RPG games, and this projects attempts to keep the game alive with new user-made campaigns, robots, enemies, and an all new 3D environment.