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Red Pixel is a platform deathmatch game for two players. It can be player over a LAN or a serial cable link.
The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
touhou doujin game. the main character is Flandre Scarlet
The Scality RING is software that turns any standard x86 servers into web-scale storage. With the RING, you can store any amount of data, of any type, with incredible efficiency and 100% reliability, guaranteed—all while reducing costs by as much as 90% over legacy systems.Sponsored Listing
RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
SDL 2 headers for Free Pascal Compiler
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
Sakti is a modular, object-oriented, cross-platform game engine written in C++. Binaries are distributed as an SDK, including several content creation tools.
Another OpenGL Game Framework for Windows
SauerMod : BhsLive! To Come...
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This is a project that was started to create a private server for Sauerbraten, that is intended to run faster and more efficiently then the built in server.
A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.
Yet another MMORPG game server.
Download and archive the Dilbert daily strip. C# Program for Microsoft.Net, soon Mono enabled.
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A complete tactical, real time, space simulator. This project as 09/31/2011 will be DISCONTINUED at SourceForge. We will move this project somewere and if you happen to get here I'll keep an updated link to the project site as soon as I can.
Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
Difficulty hack for the PAL version of Skies of Arcadia Legends.
Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
Solis Nova is a Open Source game that focuses on Ground, Space and Combined arms Combat.
Sonic XN, an open source Sonic the Hedgehog fan game, aims to bring a quality Open Source 3D Sonic game to the masses. Based off of the Sauerbraten Game Engine (http://www.sauerbraten.org/), the game will be highly modifiable.
A remake of the good old Cube engine created by Wouter van Oortmerssen (http://wouter.fov120.com/).