EE Keeper is a saved game editor for Baldur's Gate Enhanced Edition.
EE Keeper is saved game editor for Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. This project is a continuation of Shadow Keeper, originally released by Aaron O'Neil in 2000 for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This version will still work with the original BG2. Currently, it will only work natively on Windows, although it has been tried through Wineskin on Mac OS X and currently works, though no guarantee is in place that this will continue to be. Maximising that support is a priority, however. Please note: unless otherwise stated, EE Keeper will be archived in Zip format and uploaded. Please note, any support ticket that is created should be watched in case any extra information is needed. If you do not plan to keep and eye on your ticket and you have an account on the official Baldur's Gate forum, please be sure to provide your user name with the ticket in case any further information is required.
WW2 U-boat simulation
SDL/OpenGL based WW2 german submarine 3d simulation, multilanguage support, multiplatform support with advanced sound and graphics. Please visit dangerdeep.sourceforge.net for any news or visit us in #dangerdeep on freenode IRC.
Project Apollo - NASSP (also known as NASSP or NCPP) is an add-on for the Orbiter space flight simulator. Project Apollo simulates the Apollo missions to Earth orbit and the Moon and the planned post-Apollo missions that never flew.
Visual Pinball - Original by Randy Davis. Source released under a MAME-like license (no commercial use) in February 2010. http://vpinball.svn.sourceforge.net/viewvc/vpinball/trunk/license.txt?revision=194
SJCE - portable cross-platform graphical chess game, 100%-pure Java.
SJCE - Strong Java Chess Engines, free portable cross-platform graphical chess game, 100%-pure Java. Support with including many best free/open-source java xboard/uci chess engines. It is possible to play both White and Black. It is possible to play Human to Human, Human vs Engine, Engine vs Engine. Simple and intuitive GUI - Graphical User Interface. Tested on Windows/Linux/Mac OS X. Created in NetBeans IDE. Need jre1.8 - http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
OpenGL port of the classic 6dof 3D shooter Descent
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
TKD Scoring Wi-Fi Server supporting Android and IPhone clients
TKD Scoring Wi-Fi system was created by Taekwondo people like you and we use the scoring system in all our classes, just like you We created this app few years ago to provide an effective, professional low cost solution with the same benefits and feeling experience, or even providing a better experience than any existing wired professional tournament solution The success of the application in our Taekwondo sparring classes where our members described the application as “Holy crap this is incredible! This looks even more professional and easier to use than any of the programs I’ve ever seen used at comps.” and “Hey... just installed everything and it’s unreal! Everything works perfectly, looks great!” encouraged us to make it public for everybody Like any scoring system the “TKD Scoring Wi-Fi” system has few basic components: *TKD Scoring Wi-Fi Server(PC or Android) *TKD Scoring Wi-Fi Client(Android or IPhone) *TKD Scoring Wi-Fi Remote Score Display (Android)
Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
Game library for Pascal
Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
3D video music media player lyrics subtitles etc...
Unique! The first, and only, software of its own kind... ;) ✿ More projects here: https://sourceforge.net/u/jorgerosa/profile ✿ More screenshots at facebook: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849&type=3 ✿ IMP - Irrlicht Music Player - USAGE: - Simply play your musics. (With 3D visuals) - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - And... no worries... works great with your "heavy" music too! :) - Use your imagination!... (Many many examples are included in the "music" directory!)
A cross-platform, multimedia interpreter for TADS adventure games.
QTads is a cross-platform, multimedia interpreter for Tads games, compatible with HTML TADS. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux, Mac OS X and Microsoft Windows, but it should compile and run in many more. “Tads” is short for “Text Adventure Development System.” Tads consists of a programming language and a virtual machine (QTads provides the “virtual machine” part for running existing games, using the reference implementations of the T2 and T3 VMs written by Michael J. Roberts). The system is geared towards implementing Interactive Fiction (or “Text Adventures”), with support for multimedia features such as images, music and sounds. If you ever played an Infocom game like “Zork” or “Trinity”, or the classic game “Adventure” by Crowther and Woods (also known as “ADVENT”; it has also been ported to Tads), then you know what this is about.
Highly realistic and immersive model for Flightgear.
This is the Textron Bell412 helicopter for the Flightgear flight simulator. This rotorcraft is designed in order to provide the most realistic flight experience to player, including design and behaviour. This project is updated every 1 to 6 months with major improvments. Keep updated and happy Flightgear. v0.8.0 - r52 released Jan/02 2018 : * FDM and SYSTEMS - Yasim... - RPM Governor - VSpeed descent limit @1000 ft/mn. - Fix Yaw degps too slow: now up to 30 deg/sec. - ENG OUT Annunciator at 52% N1 (self sustained) - Particle Sep. door opened at ~60% N1 - PART SEP OVRD ON Ok * Dual Control over MP - Main Switches + Main Instrumentations + Flight Controls + HUD + Lights: done Documentation explains how it works and how to use it. Still Missing some instrumentation but usable. * CONTROLS - New shortcut: 'y' = force trim release - Cyclic: FORCETRIM system - Dual Control: Master Button * MODEL - Bug Fix - Nose design - Engine Air Inlet PSEP - New Liveries
The Pueblo MUD/MUSH/MOO/etc client, originally developed by Chaco Communications. Updated, improved, and open source! The client provides access to "virtual worlds", supporting HTML, colour, forms, and images.
casino slots style game
Slot machine game
We provide Indian 13 card Rummy game ready to start online game portal. Rummy game is legal in India and people need some entertainment along with daily work. What is Rummy game? Rummy is one of the oldest card games that is played across the world. It is a card-matching game in which cards of same denominations or suit are used to form sequences and sets. This legally declared ‘skill game’ is played by people of all class and age, and is played from home gatherings to club parties. Thanks to the digitization of online gaming industry, today, rummy is available to play online. Moreover, online rummy games are available in many different types of variants like 13-cards rummy, 21-cards rummy, etc. now we provide ready game server with below given features and we are developing more. we have ready 13 card Indian Rummy game with point rummy, deal rummy and pool rummy. We are coming soon with 21 card rummy game.
Game engine allows you to create own MMORPG
Game engine allows you to create own MMORPG
This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
Console Emulation Library Management Tool
Easily add, control and play games with your joystick from your favorite media-center. RoM-Jacket was created to allow roms to be launched with a configuration unique to the game, indipendent of the emulator and within a library structure compatible with popular media-center/arcade front-ends such as XBMC, Hyperspin, Maximus Arcade, Game-EX, Media Browser/Gamebrowser etc... i.e: to give each rom a "jacket": A folder that contains the rom and everything associated with it in order to maintain portability and preserve the rom as it exists and is executed from within a front-end. The process of creating and updating a library of roms for a front-end is greatly automated through the use of the drag'n drop interface provided by RoM-Jacket.
A 3D game engine for games and realtime interactive 3D.
Vanda Engine is a free and open source development platform for Games and realtime interactive 3D on Windows. There are three modes in Vanda Engine: Prefab Mode, VScene Mode, and Play Mode. Prefabs are the building block of Vanda Engine. You create your prefabs in Prefab mode. In VScene mode, you insert one or multiple instances of these prefabs to build your level. Moreover, you can insert several built-in objects such as lights, sky, sounds, and waters in your VScenes. In both Prefab and VScene Modes, you can switch to Play Mode to play/test your scene. We have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: http://vandaengine.org/tutorials/ Consider following us on Facebook to be informed about what we’re doing: http://facebook.com/vandaengine Check out our gallery to see how Vanda Engine is getting work done: http://vandaengine.org/
Valhalla is a zero-player role-playing game in which the player has no direct control of the character, and only chooses a name and a class. The character just wandering around, fighting random enemies, trading NPCs and collecting items. Upon levelling, the character recieves some random new equipment and a few stat bonuses.
MiCla Lotto Suite
WinLot SST (Lotto Suite) riunisce in un solo programma le due tipologie di gioco derivante dal lotto (lotto e superenalotto), con aggiornamenti e nuove metodologie di ricerca. Rimangono identiche le tecniche di pronostico dei numeri per ambata, ambo e superenalotto. Le diverse giocate sono state suddivise per tipo, così da facilitare la scelta del gioco. Ogni finestra contiene il proprio tasto di aiuto che mostrerà una descrizione all'uso di quella schermata. E' stata implementata la possibilità di effettuare un aggiornamento dell'archivio delle estrazioni in modo automatico, semplicemente selezionando dal menù <Add Info|Aggiorna...>. Questa versione possiede un piccolo database delle voci della smorfia e la possibilità di giocare e stampare le schede della tombola. ______ Sistemi operativi supportati : Windows™; Linux™/Unix™ x86 / 64bit Software gratuito senza fini di lucro
Conway's Game of Life implementation for Excel
Yet another simple Conway's Game of Life implementation for MS Excel. Created just for fun.
A Graphical Launcher for Mupen64Plus
Mupen64Plus-PyTK is a Python/TK launcher for Mupen64Plus. It is a graphical program that helps you configure Mupen64Plus and select your games. Once configured, the program does not ask for configuration variables again unless you manually run the "reconfigure" program. I originally wrote this for myself to replace the front-end that used to come from the Ubuntu/Debian releases of Mupen64Plus that is no longer available, and after getting it relatively usable, I decided to upload it here so others may benefit.
Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game. An original soundtrack featuring 10 original tracks. 6 Game Modes. In game Voice Over IP Support (VOIP) All New Weapons Instagib Modifier Available On Most Game Modes. The Game Modes included are : Trepidation: A Team based game where the object is to destroy the other team’s power core Various defensive structures can be built to protect your base and achieve your goal. While this game employs strategy it is extremely fast paced and teamwork is a must. Deathmatch: You see t