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XNA version of the Brazilian strategy board game Combatt!
Common Lisp bindings to the SDL library, OpenGL, and more.
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The Corporate Bullshit Generator is a high-performance random text generator that is focused on corporate bullshit. It is able to produce, per second, 400 A4 full pages of inspired sentences like "Our turn-key branding strategy drives corporate, scalable, wide-ranging and profit-oriented idiosyncratic incentives."8 weekly downloads
Modular Minecraft server plugin - commands, events, ...
Crongame is a breakout game. Long term goal: be a decent rival to lbreakout2 using only ANSI standard c++. Short term goal: be a simple and easy to understand breakout game that encourages users to read, modify, and extend the code.
RPG Action Game that takes a satirical look into the life of a fictional IT professional working in a corporate Cube Farm. The game engine is written in C++.
Raccolta di giochi di carte a due giocatori (Briscola, Scopa...)1 weekly downloads
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
A library for the iPhone that allows you to specify bezier curves and splines for use in games and other applications that might need to draw and manipulate curves passing through an arbitrary set of points (e.g. Catmull-Rom splines).
character editor for the pen&paper roleplaying game "the black eye 3"
An engine using irrlicht that I will use in Global Game Jam 2013
simple programming practice to replicate Cysteine Molecule and place in a 3d world with special affetcs such mp3 music background rotation methods for circles an d cylinders
A GTK application that allows the creation and management of Dungeons and Dragons 4th Edition Characters. This application can manage essential stats as well as powers. All code is written in Ruby and is released under the MIT License.
If you'd like to spend less time on integrating data sources and focus on more fun stuff, give Talend Open Studio a try. It's free and open source.Sponsored Listing
.Net framework for creation of bots for connection to DAIDE servers. DAIDE is the Diplomacy AI Development environment, and it specifies how Bots should communicate while playing Diplomacy.
Tool for the online browsergame Die Stämme. This is a simple tool for the online browsergame "Die Stämme" to do some calculations about runtime of units and so on. Its an offline tool do do it on your lokal computer.
Make your Digimon World 2 gameplay a lot easier.1 weekly downloads
The program converts the go problems (aka tsumego) in the program "Dan Tutor Shortcut to Dan" to SGF.1 weekly downloads
Grid-based Java medieval RPG map editor & battle system
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Dead Eye is a Combat Manager and Framework designed for use with FlashPunk.
Dmud is a Mud client for mac programmed in Cocoa it will support MCCP MSP MXP, and features like Automapper, scripting languages (python,lua ...), triggers, alias and macros.
A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
A dynamic, object-based MUD engine with powerful security and persistence mechanisms.
This is an IRC dice bot. This bot supports crypto-seeded random rolls of multi-sided dice. This bot logs onto an IRC server and awaits input by players. DiceBot includes support for roll multipliers (5d20) and roll modifiers (1d20 + 1d1547 - 5 * 2 / 4).2 weekly downloads
Die Maschine is a fast paced 3rd person action-adventure game. Take control of Maschine, a biomechanical cyborg in the post apocalyptic setting of Essen, Germany, and become the Oppositions only hope in defeating the tyranical Coalition forces.
<Temporarily Unavailable Online> This project is aiming at completing a library of open codes (mainly based on MATLAB at present) to deal with Dipoles-Cavity Interaction problems. Common methods, including Green's function method and Master Equation method et al, will be applied to the coding. Samples of calculations and standard comparison with publications using the library will be given for demonstration of the usage. Interface to some commonly used software, such as Lumerical FDTD Solutions, will also be developed in the project. This project is titled under nanophotonics, quantum optics, nano-optics, computational physics and physics.