OSI-Approved Open Source (243)
- GNU General Public License version 3.0 (20)
- GNU Library or Lesser General Public License version 2.0 (4)
- GNU General Public License version 2.0 (3)
- BSD License (2)
- Affero GNU Public License (1)
- Apache License V2.0 (1)
- Common Development and Distribution License (1)
- Common Public License 1.0 (1)
- Educational Community License, Version 2.0 (1)
- MIT License (1)
- Qt Public License (1)
- Other License (4)
- Creative Commons Attribution License (3)
- Windows (222)
- Linux (187)
- Mac (145)
- Grouping and Descriptive Categories (144)
- Android (78)
- Modern (68)
- BSD (29)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Real Time Tactical
- License: GNU Library or Lesser General Public License version 3.0 (LGPLv3) ×
Marv's little game engine
This is an OpenSource MUOnline Server, that uses MySQL as database and runs under *nix and Windows.
Biblioteca para auxiliar no desenvolvimento de jogos 2D e 3D com a biblioteca SDL.
Similar to older classics, a 2D free-movement arcade shooter in 3D.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
Java based 2D game development toolkit. Mjolnir aims to support rapid building of Java games to be deployed to both desktops and web browsers through a unified interface.
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
Personal DLNA media server.
Opensource Community-Driven MMORPG
NecroGuild is a guild management and community interaction portal for World of Warcraft. Further
A C++ Neural Network Toolkit
This is The Newt Interface. It's an SDL-based object oriented engine that uses a non-specific render. Main features: Physics, Entities, Effects, Terrain, Networking (which I'll possibly implement via RakNet), and a nice toolkit. :D
Cross-platform server software for Minecraft: Pocket Edition
An OGRE scene editor. Also be used to create character and animation.
Open Orbit is an interactive 3D space flight simulator. Experience the wonders of orbital and interplanetary space flight.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
OxelEngine is a game engine written in C# features (will eventually) include: * a scripting system * deferred renderer based upon OpenGL 3.0 * visual scene editor * physics engine integration * graphical user interface (gui) system
This intends to be a game engine to power several games, the first of them to be Senderos de Jade.
A game browser with chat and friends management functions
2d board game maze opengl
An Linux heads up display software for tracking opponents using statistical analysis in Poker games using the database from the proprietary software PokerTracker 3.
PortaMon is a Role Playing Game (RPG)
PyF is a Python library for writing interactive fiction.
A program similar to JNutrition, using C++ and Qt5 instead of Java.