Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
X3D is the open-standard format for 3D graphics scenes on the Web.
Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
Orbiter Space Flight Simulator addon. On top of the features included in the original Space Shuttle Deluxe, it simulates some of the displays in the shuttle and simulates some of the systems in the real shuttle, including the APU/HYD system.
DIS(IEEE 1278.1) Fully Implemented in C++
A complete open source implementation of DIS (Distributed Interactive Simulation) in C++. 1278.1 and 1278.1a are fully implemented including enumerations. Includes several utility classes to help with developing your DIS app. DIS 7 work is ongoing.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
SDL library for Android, including several games.
Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
RPG character generator for RPG d20 systems.
PCGen is a free open source RPG character generator (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at http://groups.yahoo.com/group/pcgen/. Support email: firstname.lastname@example.org
delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
SoundTouch is an open-source audio processing library for changing the Tempo, Pitch and Playback Rates of audio streams and/or audio files
It is a clubxiangqi game. Base on Java, Applet
Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
JASI - Java Event-Based Simulation Framework
The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
A site devoted to Inform7 and its extensions in italian
A J2ME MIDlet implementing a Portable Chess Board to run on a Java enabled Cell Phone. In order to download the binaries and/or the source files please follow the "Project Web Site" link or go to http://www.gjlay.de/MobileChessBoard directly. Have
distraction-less card game
distraction-less card game Turns any PC into a distraction-less Patience card game (a.k.a. klondike, solitaire, solitario, pasianssi, пасьянс, bakarkako, त्यागी, πασιέντζα, pertapa, ẩn sỉ, ソリティア, tek taş, 接龍, سوليتير). Keeps other things out of your way (not even a clock included): 1. No logins, no passwords. 2. Hard disks are put to sleep (less noise, saving power). 3. Runs completely in RAM. 4. No internet connection. 5. No virus-risks. 6. No ads, no nags. 7. Portable: Boots from: min. 512 Mb USB-drive/stick/memory-card, or CD/DVD. ---- Runs inside the qemu and VMware virtual machines (ugly full screen). ---- Note: Playing solitaire games helps you to greatly improve your attention span and enhance your ability to concentrate. ---- Based on KDE's kpat. Build on Linux Debian/GNU 6.0 (Squeeze) with live-build. ---- Free. Use at your own risk. Have fun. No guarantees. GPL'ed
Mega Mario is a Super Mario Bros. 1 clone. It features everything the original features - with better graphics, higher resolution, smoother movement and new levels. The story of Mario and Luigi continues, in old-school style. Also visit the official HP.
VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
The Player Resource Consortium is one of the premier game modification groups, focusing exclusively on content for games produced by Bioware, Inc.
AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
An Adventure Game Engine
This is a fork off OpenSLUDGE, originally created by Tim Furnish, that used to live here on SourceForge. Now being modified by me to fit the adventure game musical I want to make… We'll see where this goes. Unlike OpenSLUDGE, this project will break compatibility with old SLUDGE games, in order to allow me to change some fundamental things in how the engine works.
This project is an auxiliary project for the Windows port of KDE - the K Desktop Environment from http://www.kde.org. It provides binaries and/or sources not located in the main KDE repositories.
Helper Tool for online-manager Hattrick (www.hattrick.org) Please visit https://sourceforge.net/apps/phpbb/ho1/ or our CHPP forum at Hattrick to get support, report bugs or request features. For questions about the program please check our user guide first: http://ho1.sourceforge.net/wiki/.
For Android phones and tablets
A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). YSoccer Touch is a simplified version of YSoccer, dedicated to Android phones and tablets. The source code is available under the GNU General Public License.