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OSI-Approved Open Source (1,763)
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- Real Time Strategy
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- License: GNU Library or Lesser General Public License version 2.0 (LGPLv2) ×
Managed C# Spectrum Emulator4 weekly downloads
PHP Media is a wrapper of Allegro library for PHP. It is multiplatform and allows fast graphics development with PHP. This project has continued for PHP5. This is the new address: http://code.google.com/p/phpmedia1 weekly downloads
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.1 weekly downloads
C++ cross-platform framework for OpenGL applications. WARNING: this project has moved to http://www.nongnu.org/ngl/ !
Flight Simulation for vehicles from the Macross Universe
Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.5 weekly downloads
KGB is a high-level game programming library written in C++ built on top of SDL. Currently under total redesign, as the initial version left us with some new and interesting ideas that required a rewrite.1 weekly downloads
Simone (or Simulation One) is a simulation platform for global markets and the enterprise. Suitable for training, education, and gaming, it provides a central networked simulation that is both complete and extensible.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
Sidescroller game and (eventually) library.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.1 weekly downloads
mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)1 weekly downloads
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.1 weekly downloads
Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!1 weekly downloads
Resurection is a 3d game engine project.
The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
Zaeden is a game written for pure RPG-style battling and character development. There are no conventional levels and characters are caster types. The game is focused around several types of magic. The project also hosts the CPE game engine.
A platform for Internet-based multiplayer games.
This project will be a adoption of the famous alclient mud-client for the X environment.
tkGK will be a GUI for battlecalculating and bookkeeping of GearKrieg or HeavyGear gameunits, coded in tcl/tk. Binary files for Linux and Windows will be provided.
Drac is a portable card game library that uses SDL.
The goal of the MusiCasa project is to create a suite of clientside and serverside software tools for music fans, production companies, and practicing musicians.
This is a Module for the CMS System phpWebSite. It is used to host GalaxyNG Game Servers. GalaxyNG is a Play by EMail (PbEM) galactic strategy Game. Should also work fine for all other types of Galaxy PbEM derivates.
* * * This project is being moved to a sub module of the project jvc-client * * * This project contains addins for the Java VGA-Planets Client (JVC). These addins utilizes the addin interface of JVC