Orz (Open Rescores Zone), is an easy expansion, easy-to-use, object-oriented C++ framework for game development.
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
The Universe Simulator project's goal is to provide a set of libraries for simulating all known and understood physical phenomena.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
A place for developing games using the clanlib library
sdljava is a java binding to the SDL library.
PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
The Agency provides the public with open source development software for gaming.
open-source flight simulator, for RC-models and real aircraft, with a special orientation towards gliders. OpenSceneGraph based full 3D renderer.
GearHead2 is a giant robot roguelike role playing game set five years after the events of GH1. Features include random plot generation, detailed character creation, tactical/RPG modes, graphical/ASCII interfaces, and many kinds of mecha to play with.
Wockets for Orbiter
GNE, or the Game Networking Engine, will be a multithreaded, cross-platform C++ networking library with an API specifically addressing the needs of game networking.
An action puzzle game with single and Internet multiplayer gameplay.
An addictive action puzzle game with single player and multiplayer capabilities (Internet or LAN).
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
A online strategy game.And some mini games of UVi.
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
WiimoteCommander is a tool for connecting a wii remote or "wiimote" (with extensions) to a PC (Windows or Linux) or a MAC. You can then see up to 7 wiimotes and extensions in order to manage them (events, rumble, speaker, LEDs, and 3D viewer).
Aid20 is a set of programs for d20 based Roleplaying games designed to aid the game master in various game moments.
FreeStitch enables users to create, modify, and print craft patterns (cross stitch, plastic canvas, etc.)
OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
AQ2-TNG is the most used Action Quake2 variant in Europe and Australia/New Zealand. It is the successor of the famous german AQ2 PGBund Edition and the british Barrysworld AQ2 Millenium variant of Action Quake2. It has a whole bunch of new features.
Portable game engine with main focus on point-and-click adventures
This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.