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It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.1 weekly downloads
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
AIDesign is an open source AI framework for XNA games.
AIT is short for Artificial Intelegence Tournament. It's quite simular to codewars. It's a server that allows bots to connect and fight each other with different kinds of weapons. It's intended to provide learning programmers a fun environment to play.1 weekly downloads
A java binding for the OpenAL library2 weekly downloads
Abstract Laboratory for Education & Science – 6 Java frameworks for rapid development of GUI applications/applets. Includes plots, unified access to Swing components and super-rapid development of “labs" (typical educational/research applications)1 weekly downloads
A ogame galaxytool for Ogame.tw uni11 AOE.
Java Clone of Age of Empires1 weekly downloads
Multimedia asset management and manipulator for Étoilé
APOCALYX is a 3D engine based on OpenGL and other free libraries suitable for the creation of games or serious simulations.16 weekly downloads
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
This project is for creating a character generator for Adventure Quest. Adventure Quest is a role playing game system which is freely available for download from http://www.aquest.com1 weekly downloads
ASCEND is a collection of libraries to build P2P-based 3D networked virtual environments such as Massively Multiplayer Online Games (MMOGs). It supports real-time 3D streaming, consistency control, and persistent storage in a distributed P2P environment.1 weekly downloads
ASSET is an open source Java application providing support to the modelling of maritime tactics. User-defined performance files can be used to replace the generic data used for ships, submarines, weapons, sensors, and helos.
AVCore is intended to be an advanced 3D game engine, with an intuitive and easy to learn toolset for asset design (world, effects, shaders, scripts, etc). Strong coding standards will keep things clean and easy to understand on the developer's end.1 weekly downloads
AW.Net is a .Net wrapper for the Active Worlds virtual-worlds-platform SDK. It is based on AWJava.
AWJava is a Java wrapper for the Active Worlds SDK. It is an update of Thierry Nabeth's discontinued "AWSDKJava" wrapper found here: http://www.insead.fr/CALT/Project/AWJavaBots/
Absylnia is a MUD Server Framework programmed entirely in Java. It is planned to support large amounts of extensiblity, as well as customization through user-editable settings.
Multithreaded data-flow framework for game development.
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
AQ2-TNG is the most used Action Quake2 variant in Europe and Australia/New Zealand. It is the successor of the famous german AQ2 PGBund Edition and the british Barrysworld AQ2 Millenium variant of Action Quake2. It has a whole bunch of new features.13 weekly downloads
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
AdaSDL is a set of Ada (programming language) bindings, ports, and some original applications based on SDL (Simple DirectMedia Library - http://www.libsdl.org)1 weekly downloads
Adugo J2ME , é a implementação do Jogo da Onça, que é jogado originalmente pelos índios Bororos no Mato Grosso do Sul.