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#Craps is a Craps Simulator written entirely in C# 3.0. It is intended to provide a flexible Craps simulation engine to analyze user defined strategies. It also produces various statistical metrics that are useful in comparing differing strategies.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
SImple SUdoku SOlver wants to be just that: a very simple sudoku generator and solver that is as simple and general as possible.
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A clone of the popular arcade shooter 1942 with updated visuals and sound effects. Implemented using the OGRE graphics framework.
The 3D circuit board simulator is a project based on 3D engine to make simple circuit boards. This simulator should give everyone insight in how circuit boards works, even for children.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
2D, 2.5D and 3D minesweeper. Play minesweeper in space.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features3 weekly downloads
3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
The "3dtr" solution is a technology that contains an xml based language (GameML), plus players, editors and exporters from common 3d packages. For more informations: http://www.3dtr.com The developpement of the solution is powered by the florilege comp
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
This is a hangman program for class 8450. This is a standard implimentation of the childs game. The program will be written in Java using Eclipse. This is a hangman program for class 8450.
A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS. Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
A Foolish Chinese Chess Game.
A social development environment that allows you to collaboratively work, explore, and kill bugs in an MMORPG metaverse.
A Waking Dreams goal is to be a free and open source MMORPG which is available to play on as many operating system as possible. You will find many unique features to this project. The genre of this particular RPG will be fantasy.
a sandbox for trying my engine ideas
A well written tutorial on building a board game called stratego for the purpose of teaching new developers the ins and outs of game development from scratch. This game will be written in Java and is based on the original board game Stratego from Hasbro.
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
More or less little engine for rpg or first person shooters. hopefully freely portabel to most of the plattforms. fully scriptable and flexible. feel free to join!
ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm. The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
The Asheron's Call eXPerience, ACXP for short, is a server emulator for Asheron's Call. Thus far all attempts at creating a server emu for AC have been closed source and failed. ACXP will be the first fully supported open source emulator for AC. ACXP is
Plug-in libraries for the Axiom Game Engine
AGScumm try to make the best way, to simulate the Scumm engine (engine of games like Monkey Island) with AGS. We try to simulate the version 6 of Scumm, this means that the interface have a gui with the actions to do (go to, pick up, push, talk, etc)
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.