The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
Beta Version Released: APRIL 2016!
NEWS UPDATE - MARCH 16, 2016 <<<<BETA RELEASE NOTIFICATION>>>> This is Terofal77, otherwise known as Jake and the producer of Sundog Resurrection. I have not updated this page for quite some time as our primary project website is www.SundogResurrectionProject.com. However, I wanted to make notification that the BETA RELEASE is about to drop. Yup, at long last! Bruce "hired" me onto the Sundog Resurrection Team back in 2002 and through the years we soldiered on between periods of dormancy and crew turnover but always keeping the momentum forwards. The Beta version is vastly more advanced than the Alpha version we released three years ago, and is a fairly polished game that meet's Bruce Webster's goal of recreating the original Sundog and adding additional features and creating a pocket galaxy with convincing verisimilitude. So, head over to our website and catch up on the latest news. We expect the Beta to be released by the end of March, so don't delay!
Sonnheim - A place in the sun, to meet friends and explore worlds. Sonnheim is a multi user environment consisting of landscape and city like maps. It tries to combine the ideas of socializing and role playing and provides an environment for this.
Logfile parser for Call of Duty (COD) and Soldier of Fortune 2
Game Stats generates web-based static .HTML statistics by parsing a game log file. Currently supports COD (Call of Duty) and Soldier of Fortune 2 w/OSP or ROC mods. As of 1.4, it ships with its own executable, and doesn't require PHP or MySQL.
Scryer is a robot written in PHP for the MMORPG Age of Conan, it's primary function is to help with guild organization and communication.
Infinite Space is a 3D game engine. Its primary features include OpenGL support, thread-based objects, integrated AI scripting, multiplayer support and broadband voice communications.
Mythrendale, Neverwinter Nights CEP persistent world, integrates 20 major content enhancing systems and over 90 areas at introduction with 20 quests. Weekly updates to the master world (direct:unholycovenant.org) occur. Mar: 155 areas.
Source for OCTGN 1.0
The Middle of Nowhere (MofN) mudlib is a new LPMud mudlib designed from the ground up to work with MySQL and a web server to provide authentication, authorization, and content management.
ZPlet is an interpreter for programs using the Z-Machine virtual machine invented by Infocom for their interactive fiction. This fork of ZPlet implements basic support for files in Z-Machine Blorb format (.zblorb) generated by the Inform 7 compiler.
Babylon 5 in Homeworld 2!
Babylon5: War Without End is a modification to the 3D real-time strategy game Homeworld2, created by Relic. the mod is an attempt to re-create some of the epic space battles seen in Babylon5 series and movies with the Homeworld2 engine.
This project is a java video game started on summer 2007, by two french students from the INSA of Toulouse in Amsterdam, where they were doing an internship.
Open Gaming Rule System (OGRS), is intended to be a completely Open RPG framework, for use in Pen-N-Paper or computer games. OGRS is very much in planning stages at this time.
This is to be a turn based game simular to the original Outpost which was released in the early 90s.
A ogame galaxytool for Ogame.tw uni11 AOE.
this is a game like webkinz or zwinkey but better! you create a character and go about doing fun things.
Main features include: 1- Buying/selling players. 2- Player attributes. 3- Hiring/firing staff. 4- Staff attributes 5- Board and Fan confidence. 6- Manager's personal life. 7- Transfer budget. 8- Wage budget. 9- Player Training. 10- Scouting.
Do you think you can make a lowly garage band into the next Aerosmith! Rock Star Tycoon puts you in the shoes of a manager seeking the best bands from around the world. Rock on!
Animamirror is an upcoming project that will combine the fun of Final Fight style action with the RPG feeling of games such as Castlevania: Symphony of the Night.
WGFX 2D Game Engine
WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
MOOD is a new MOO (MUD Object Oriented) style server, inspired by LambdaMOO. It IS NOT compatable to existing Lambda databases, and WILL make syntactic changes to the MOO programming language, and structural changes to MOO Objects.
This is a famouse card name, uno. The game can play on the Internet and you can play with your friends.
SuperWikia: The Runtime/Realtime Environment for Codesmiths
The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It allows users (known as 'data fleet navigators' or DFN's) to compete in tourneys over vast regions known as 'expanses' and to create envoys that manage onsite and offsite stations. Using additional SuperWikia components, users may enhance their experience with plugins and 'dataplates' that help build the Runtime environment. Codesmiths (SuperWikia Alpha developers) can also build on top of the codebase using 'transcribes', acronym/algebraic encodes that differentiate codesmith works.
This project is a game develloped by the the french community of DarkBasic. It's called "Lili" but it is not definitive.
SVN Trunk for Jenkins's Source codes.