A free sing-along karaoke game for your PC
Karaoke sing-along game for PC which is similar to Playstation® Singstar™. It allows up to six players to sing along with music using microphones in order to score points, depending on the pitch of the voice and the rhythm of singing.
Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
Game library for Pascal
Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
VGA Planets Assistant (VPA) is a client program for VGA Planets PBEM game. It works with both original host (THOST: www.vgaplanets.com) and Portable Host (PHost: www.phost.de, phost-contrib.sf.net) and with additional tools with the NU-Host (www.planets,nu)
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
GearHead is a mecha roguelike RPG. Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race. Features include random plot generation and over two hundred mecha designs.
Duke3D Multiplayer setup - VatVit 2005. This program is designed for starting up a peer multiplayer game for Icculus/Rancidmeat's duke3D WIN32 and Linux(xterm required) port. The linux version is written in Lazarus(pascal) and win32 version in Del
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
GTS or Global Train Simulator is a train driving program that will allow the driver to pilot any number of trains from around the world as well as interaction with signals, sounds, and other passing trains. The goal is to produce a very realistic locomot
Program and Game Manager for DOS
Program Manager Eternity is an application for launching applications in DOS. Mainly, It is for the still very active FreeDOS platform. It is built on top of the newly created QuickCrt object-oriented framework for Turbo Pascal 7.0.
The project is the Game (Snake) developing to show and using simple pascal in game programming. It also uses AI (not yet implemented).
ArdReil is a multiplayer, multiplatform, networked strategy game of galactic conquest and resource management, providing opportunities for diplomacy, betrayal, cunning, and cooperation. Unite the Galaxy - preferably under your own flag.
DEWMap aims to build a dynamic, modular, open mapping system geared towards (but not exclusively for) pen / paper and computer role playing games.
Desktop Timer is a countdown timer written on a cross-platform code.
Desktop Timer is a Pascal code developed using Lazarus, a cross-platform RAD IDE available for WIndows, Mac, and Ubuntu (Linux). The source code can be compiled on several platforms.
RogueLike game for Mystic BBS v1.10+
Doctor Who themed multi-player roguelike game for Mystic BBS v1.10+
A doorgame for Mystic BBS v1.10+
DopeWars for Mystic BBS is a Multi-Player doorgame for Mystic BBS v1.10+. Callers to a Mystic BBS can become the top dope dealer on the BBS. Buy and sell dope, evade the cops, steal from other dealers, and rise to the top of the heap.
A multi-player game of 2048 for Mystic BBS v1.10+
FarAway will be a classical vertical scrolling space shooter game. We are planning to create a good looking, innovative and platform independent game.
An implementation of the famous Snake game written for MS-DOS in Pascal. This is a project from my early days of programming which I wish to update and develop as it's a bit rough around the edges and relies on libraries more than it really should. Othe
Space Trading doorgame for Mystic BBS v1.10+
Galactic Tycoon is a retro-style BBS game similar to TradeWars 2002, and Planets: The Exploration of Space.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
Labyrinthe is a board game for 2 to 4 players. It's a board where you can move some pieces to create or destroy way. You have to find treasure which are on the board, before the other player. The game can last approximately 20 minutes.
Simple command-line solver of the nonogram logic puzzles. Simulates human techniques of soluting. Development inactive, but moved to: http://github.com/martinkozak/nonogram-solver.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Qualife is the life emulation engine. Engine is based on catastrophe theory and enhanced analythis of video, audio and collision input. Includes human AI, animal AI, anomalous AI. AI can work in standalone, team and slave mode.