A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code. This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Generate ready-to-use disc images for your Sega Dreamcast system !
IMG4DC is a tools package containing two utilities to generate selfboot disc images for your Sega Dreamcast: cdi4dc, designed to make Padus DiscJuggler (CDI) images and mds4dc, designed to make Alcohol 120% (MDS/MDF) images. A selfboot image is a disc image format specially prepared to boot on your Dreamcast. In clear, by burning a selfboot image to a standard blank CD-R, the software containted into this disc image will run onto your Dreamcast, as a legit game disc, without any modchip or other hacking device. To use this software package, you must have mkisofs from the cdrtools project. This tool will create the ISO image needed by img4dc. If you want to learn more by the selfboot image format, click here: http://dcemulation.org/?title=Selfboot_formats
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
Leto is a suite of applications that act as enhancements for the game Neverwinter Nights (nwn.bioware.com). Our goal is to make possible in NWN that which has otherwise not been possible, or easy. Forums: http://weathersong.infopop.cc
Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
Generate NPC Characters for White Wolfs Vampire - the Masquerade und Vampire - the Dark Ages.
BlackBallEd is a graphical level-editor for the puzzle-game and oxyd-clone enigma (www.nongnu.org/enigma). The 0.90-rc2 comes with some basic PerOxyd support also. For developers: BBE is written in Delphi, and now, in Kylix. It's fully compatible to
GTS or Global Train Simulator is a train driving program that will allow the driver to pilot any number of trains from around the world as well as interaction with signals, sounds, and other passing trains. The goal is to produce a very realistic locomot
UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
Weiss is a server for MMORPGs. Written in Delphi the program is very versatile and provides a big community supporting it with NPCs, Warps and mods. Weiss is a continuation of the eWeiss project using the original name.
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
This project will provide a few tools for Quake3, both for clients and servers... These tools are no more than small helpfull utilities that I create as a hobby on my free time... for example, small rcon tools, a winamp/xmms controller, irc bots, etc
Delphi/Kylix based Diplomacy mapping software. It reads output from Diplomacy Adjudicators and produces maps.
BattleTech MUX Client
BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
Beyond Infinty was a replacement for the Infinity Engine (used in Baldur's Gate etc..) now it is dead for quite long time.... (use Gemrb instead of it) I only leave the sourcecodes for historical reasons.
Bloodshed - is the 2d OpenGL game.You can shoot with both hands from the various weapons for a variety of purposes. Is pre-alfa version for Windows, it is planned to go and port it to Linux.
An action game to hunt virusses and vaccinate all computers in the building while solving complex puzzles and destroying whatever is on your way. ĄLevel editor included!
A clean OpenGL solution on VCL/CLX, including the OpenGL API interface, the OpenGL Widget, vector & matrix math routines, and other basic stuffs. Aims to provide a easy and clean start for OpenGL projects using Delphi or Kylix.
A simple and fun remake of the old Filler game that was popular in early 1990s (and was a true marvel of its time). Written in FreePascal with Lazarus libraries. The game objective is to capture half of the colored field by annexing tiles color by color.
DC Designer - offline unit designer for online game "Divide&Conquer" (http://www.the-game.ru/)
A Graphical Mud written in Delphi. IsoMetric view, using the IsoEngine of the JEDI-IsoAxEE (also located at sourceforge). Future plans are to port it to Kylix (Borland's new Linux compiler) and thereby have Linux as well.
kylix(3)-version of the old classic game -boulder dash-, include jump and run elements.