Game backup loader for Wii and vWii
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. A lot of options are available and directly editable from the loader's interface. Installation : ----------------- 1. Extract latest revision to your /apps/ folder https://sourceforge.net/projects/usbloadergx/files/latest 2. If you want a channel on your console, and/or want to "return to" the loader when exiting a game: Download the forwarder for your console: * Wii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT.wad * vWii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT_vWii%20%28Fix%29.wad Then, install it with a wad manager.
An emulator for Gameboy and GameboyAdvance systems
An emulator for Gameboy and GameboyAdvance systems.
A merge of the original Visual Boy Advance forks
Project has moved to https://github.com/visualboyadvance-m/visualboyadvance-m
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
A MAME and MESS port with an advanced video support for Arcade Monitors, TVs, and PC Monitors. It also contains a bootable Linux LiveCD/USB, a frontend with animated MNG/MP3 snapshots, a rom manager, and recompression utilities for compressed files.
This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
NES console emulator on NDS
A open-source NES emulator for the Nintendo DS. It can be compiled with GCC(devkitPRO/devkitARM, the version supported) or ADS(the original version, no update).
Gens is a win32/unix Sega Genesis / Sega CD / Sega 32X emulator.
QuickMAN is a Mandelbrot fractal generator with multicore support. ASM-optimized code reaches billions of iterations per second on fast CPUs. Features an easy-to-use GUI, realtime pan/zoom, multiple palettes, image logging, and saving in PNG format.
A homebrew video suite for game consoles
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These have been tested with video processors on real hardware and a variety of displays, including CRTs and Arcade monitors via RGB. As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
Daedalus is an established open-source Nintendo 64 emulator for Windows and the Sony PSP.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Cxbx is an Xbox emulator for WinNT (XP/2k/2003) computers. Turok Evolution is currently the only playable retail game.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
NewWolf is a conversion of a famous 3D action game: Wolf3D by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
ezQuake has moved to Github: https://github.ezquake.io
NOTE: ezQuake has moved to github! https://ezquake.github.io Sourceforge is no longer used! ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake developers. Finally, ZQuake is a derivate of QuakeWorld client made by Id Software. This company has created the Quake game itself and later on released the source codes of game executables under GNU General Public License. Because id Software didn't release the whole game for free to the public you still need some of the original files from Quake to play QuakeWorld using our client.
PlayStation 2 emulator for Windows and Linux
PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator). Currently, it can emulate thousands of games at full speed
A trainer (hacks!) for the game Darksiders.
RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. Please see the project's video for a demonstration of the 'hacks' provided by the trainer.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
WinSTon is an Atari ST emulator running under Windows. Many programs and games are emulated very well but especially demos still behave strangely.