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- Real Time Strategy
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- Programming Language: Objective C ×
LongSpear is a Cocoa-based Dungeon Master\\\\\\\'s assistant. It is intended to automate some of the nitty gritty of running a campaign, such as doing quick listen and spot checks and managing battles.
MUSHUnformat is a MUSHcode unformatter written for Mac OS X. It is based on the same rules as Andrew Molitor's 'amolitor.c' unformatting program. However, unlike most other *NIX unformatters, this one has a pretty GUI to go with it.
A GUI frontend for the unix fortune command, that runs on OSX. MacFortune is written in cocoa, and uses fortune-mod as the unix backend.
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Mac OS X launcher/wrapper over FreeSCI, the portable interpreter for games written for the Sierra On-Line's SCI system, located at freesci.linuxgames.com.
A macintosh version of the classical puzzle game.
An advanced flexible game engine for Java.
Cloud-based, mobile virtual + physical Massively Multiplayer Online game framework. World/instance management, account and character creation, location services, combat system, item and inventory management, etc. for iPhone and Android OS.
MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
This project will make an effort to create games to work on many Instant Messenger clients.
Our mission is to refactor Nethack 3.4.3 into easy to understand Objective-C code, and to add new enhancements.
Joystick mapping for OSX
OSXPal is a useless dock-only application for Mac OS X based on the also-useless Window Maker dockapp wmpal.
Small MUD written in Objective-C under GNUstep. Designed to be used to learn GNUstep/Objective-C and to be used as a base to build a larger, more sophisticated MUD.
This site is obsolete. Oolite for Windows, Mac OS X and Linux now lives at http://www.oolite.org/
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
The AIGL project is a free and portable objective-C user interface library especially made for video games. It uses OpenGL to render the UI. In future releases, the whole interface will be editable, in order to make the UI blend in with any video game.
Machina is an open-source multimedia toolset and engine for game developers that implements the Portable Game Format (PGF). PGF is an open, high-level specification for publishing and distributing games across multiple platforms.
An open source, cross-platform game similar to the classic board game "Risk".
Manage as many details as possible in a virtual design system!
Free implementation of Patience card game for OS X.
Produce a linux and MacOS version of the Neverwinter Nights Toolset
Puffin is a MUD client for Mac OS X.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Board game for iPhone