LUA++ Modifcation for ArcEmu
EliteWoW-Project SVN repository for core developing
JA clone RTS/turn based strategy game
EpicWoW - Providing the latest in World of Warcraft Emulation.
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
Open Scripting Projects
Ah simple open source audio API to open tibia.
Me and my friends have been playing Garrys mod (Gmod) For a while now, and we are getting pretty good at it. The one day we decided that we should make a whole series of comics/mods, etc. So that is why we are starting up this public access thing.
Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
A World of Warcraft addon to assist guilds in scheduling dungeons and raids and for players to track personal events.
Rebel Summer Project
Holy Librams! is a World of Warcraft user interface addon that automates libram switching for healing paladins. It has both throughput and efficiency modes.
Fault Record! Should be removed
Due to a typo in the title name the unix name got messed up, and since I cannot change it, I can only let this project be removed and create a new project.
Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
KSE (Kathara Soft Engine) is an attempt to make a powerful RPG Creation Engine for Multiple Platforms, it will be fully open source
C++ clone of Minecraft.
A collection of Computer Craft Programms
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
Codename Noname stands for a new MMO Game in Development
Codename Noname is the current name of a project that is going to be a MMO Game. It's currently in planning phase, so there is not much to talk about.
All bug fixes go here.
Going through crash dump files, fixing the issues and fixed problems will go public here until Overkill obtains and fixes.
A MapleStory server emulator written in C#, with many possibilities of customizing such as scripting.