ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Documentation Project for the ELE (enCore Learning Environment) project: "ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes." -http://sourceforge.net/projects/ele/
Engine for Development of Games.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
Tools for managing, parsing and indexing 'plain text' data files from imdb.com. (see http://www.imdb.com/interfaces)
This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
This is an implementation of x-word game (openXword) for the swedish audience, although the game will be easially portable to other languages as well. The server side of the game is written in C/C++/php and client in Java.
MMORPG to simulate and manage small-arms defense against state-of-the-art military opponents.
PBR lets you battle in the style of Nintendo's Pokemon Red, Blue, Yellow, and Stadium 1 games over the internet. The project strives to provide support for many platforms as well as collect statistics that advance Pokemon strategy research.
A cross platform next generation game called platform theory which is a scrolling platformer adventure title for all generations.
A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
Soco is a distributed social software which based on the eclipse and P2P technique. Seco will facilitate the communication of people. Based on this platform, people can share file, BBS, chat, send email,play games, make friends and so on.
1) Generic UDP server to wrapper gamepad and joystick events to uinput. 2) Specific UDP client under Android (+2.2) that send events to UDP server.