Galactic Domine - Evolve in the galaxy
Galactic Domine is a web based game. The Goal of the game is to Evolve in the galaxy.
This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
GameKit is a collection of small tools helpful in game development.
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
HLGG provide your Half-Life servers with the ability of add/remove in-game picture(sprite)/models/sound without modify the maps. HLGG 可以在不修改地图的情况下，在《半条命》系列游戏中增加/删除图片、声音、模型。
Hidden world game engine
This project is science-oriented software for creating models building models based on particles
Just a repo for my filterscripts and includes
This is a page for filterscripts created by me (Hiukuss) and gamemodes (includes too!) All files uploaded are in-fact Open Source due to the fact that I release the sources itself (rules on the SA-MP forums) I do not mind if you modify it for your own use, but please honor me, the creator and DO NOT REUPLOAD OR CLAIM AS YOUR OWN. I hope you understand :) ~Hiukuss
An interactive fiction manager and interpreter for Android, aimed to be a comprehensive multi-interpreter similar to Gargoyle, with metadata and story management support. Currently Z-Code stories are supported and metadata is fetched from IFDb.
The purpose of this Project is to provide a compatible implementation of the original Indigo Magic Desktop founded on SGI IRIX systems. We changed the name to :Maxx Interactive Desktop and our new home is at: maxxdesktop.co
Port of INSTEAD interpreter to to Java applets.
Javarama é um software escrito em Java e C, usando JNI, que permite a dois usuários competir num Autorama real pela Internet.
A high-level Java interface library for the Nintendo Wiimote.
Juggerlnaut aims at providing scalability for MMORPG or even FPS games across cores and servers.
KalliX is a multifunctional tool for gamers & people who'd like to manage their games, interact between games or in the games themself with other gamers. This project is (of course) OpenSource and based on the GPL license.
A unified configuration environment for device drivers.
Project has been moved to bitbucket: https://bitbucket.org/conzar/keyboarding-master The keyboard master provides its users with the ability to custom configure their input devices for specific applications within a unified configuration environment. The main unique feature for input devices is the keymap concept. Each application can utilize 8 unique keymaps in which the user can toggle through via user assigned shortcuts. This enables a user to maintain a more ergonomic hand position when one hand is required for other duties such as mouse or tablet.
Controlling Model Railroad via Networks
Controlling Model Railroad via Networks "Lanbahn" Concepts - intelligent end devices - all with a network, wlan or other sophisticated interface. - can be operated without a central station - no complex binary protocols - communications via multicast UDP messages - decoders can advertise their capabilities via zeroconf/avahi/bonjour protocol. - raspberry pi as one hardware platform - tinkerforge IO bricklets for turnout and signal control
A series of files and programs created and developed in the process of learning to develop games
The <i><b>LiMmBo</b></i> (=<b>Li</b>nux <b>M</b>ulti<b>M</b>edia <b>Bo</b>x) project is about creating a multimedia system for the living room based on the Linux OS. <i>LiMmBo</i> shall smell and taste like a consumer device rather than a computer.
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
The MaXX Interactive Desktop aims at bringing the next generation high performance desktop to graphics professionals. MaXX Desktop is also a workstation environment for power hungry production class applications used by FX studios, oil & gaz & visualization.
Magnetic is an interpreter for the games written between 1985 and 1991 by Magnetic Scrolls, a text adventure producer based in London, England.
An ABAP2HTML converter(mature), Business Console ( charva is better ), Buoy Classes and Minuet.
Mogo is an online multiplayer game with a persistent world. Yeah :)
Artificial Planet for Test of Multi-Agents Architetures. Part of GNU Mages
An account, character and item manager for Diablo II: Lord of Destruction. MuliFex is a Swiss Army Knife that makes the life of a Diablo player on Battle.net more enjoyable. MuliFex employs Java (and some native Code) and runs on Windows and Mac OS X.