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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Console-based Games
- Game development framework
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Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.1 weekly downloads
Just a repo for my filterscripts and includes1 weekly downloads
RCT3 Enabled! brings to the "RollerCoaster Tycoon 3" world, a way of organising downloaded packages, author created packages,etc. It also has integrated tools that simplify creating custom scenary objects for the game.1 weekly downloads
A Kingpin Mod w/ KoogleBots1 weekly downloads
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.1 weekly downloads
Open Tibia Ph3, best features!1 weekly downloads
OpenUO is an Opensource community for the development of Ultima Online emulators, primarily focusing on Ultima Offline eXperiment 3, an OpenSource UO emulator allowing for single or online/LAN play of your own shard.1 weekly downloads
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.1 weekly downloads
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.1 weekly downloads
Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.1 weekly downloads
Ultimate Utility for Organizing Enterprises(tm) - UUOE Development / Script Distribution Resource1 weekly downloads
A 6809 Emulator written in C# (C-Sharp)
ASS is a project to implement an ELITE-style game with multiplayer capabilities, realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
AOEmu is a high performance server emulator for the sci-fi MMORPG Anarchy-Online. This project aims to provide a fully functional server system for running and maintaining an Anarchy-Online server over one or many server machines running Linux.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
Staff wanted for developing products for our website, www.sparal.com. We are a hobby group, making games of the RPG/strategy genre, and also develop a scripting language in C#. We want to recruit more developers so we can build more and better products.
This software is a match viewer for the game Hattrick (http://www.hattrick.org). The purpose is view online match from the site with automatic refresh and alerts for any event.
Snowglobe 1.5 based with V3 features transitional repository
This project is now being developed under a different name, EverClear.
The project deals in making a strictly Tolkienien fantasy role playing game, like a crossover of Aethra's Chronicles and Baldur's Gate. There will be far more puzzles and non-combat quests than in Arthra's Chronicles..
The goal of this project is to create a MMORPG system which dynamically creates terrain (based of templates), quests (using an expert system), as well as items and spells (based off of a balanced point system).
The monopoly like game for those FIRSTers out there!!