A cross platform, open source version of the unforgiving Japanese parody of Super Mario Bros. Now for Windows (fixed) and AmigaOS 4*! Requires: SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_ttf *Thanks to Michael Trebilcock for the port
MAME Android Emulator.
MAME4droid (0.139u1) is developed by David Valdeita (Seleuco), port of MAME 0.139u1 emulator by Nicola Salmoria and TEAM. MAME4droid (0.139u1) emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices, because it is based on a high specs 2010 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz dual-core device (Cortex A15). This is related to MAME build used, since it is targeted to high specs PC's as i said before. This version emulates over 8000 different romsets. Please, try to understand that that with that amount of games, some will run better than others and some might not even run with MAME4droid. Please, don't email me asking for a specific game to run. Official web page for news, source code & additional information: http://code.google.com/p/imame4all/
Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
Provides a full suite of clients and servers for virtual worlds.
Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
Another version of the simple action game modeled after the lightcycle sequence of the movie Tron.
Gens is a win32/unix Sega Genesis / Sega CD / Sega 32X emulator.
200 card games for Windows (Freecell, Klondike, Fan, Spider, Pyramid, Gaps, ...). Games layout and rules are declared in XML format. User can add his own cards and background images.
TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, OpenSolaris, MacOSX and Windows.
BlockOut II is an adaptation of the original Blockout DOS game edited by California Dreams(1989). It uses OpenGL. BL II has the same features than the original game. Score calculation is also nearly similar to the original.
Free implementation of Heroes of the Might and Magic II engine. SDL is used.
OpenGL 4.5 3D engine - modern/advanced and easy to use.
A 3D engine built in C# using OpenTK - it makes use of modern rendering techniques/shaders. Still in very active development.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
Augmented reality library based on OpenCV
ArUco is a minimal library for Augmented Reality applications based exclusively on OpenCV. Relies on b/w markers with codes that are detected by calling a single function. Trivial integration of your augmented reality applications with OpenGL and OGRE.
Projekt Files für den Eigenbau von (Modellbahn) Elektronik. Hinweis: Die auf dieser Homepage vorgestellte Software, Schaltungen und Layouts können für den privaten Gebrauch frei genutzt werden, eine kommerzielle Verwertung bedarf einer schriftlichen Genehmigung
Yabause is a portable Sega Saturn emulator.
ZMatrix is a desktop enhancement tool which creates the streaming character effect out of 'The Matrix' on your desktop. The program will blend with an existing background or be drawn overtop of it and does not impede normal desktop operations.
Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
RCBot2 An open source GPL bot framework for HL2 Orange Box Mods ONLY
3D FPS Digital Paintball 3 Multiplayer Online Game
Digital Paintball 3 is a first person shooter (FPS) game available on Web, PC, Mac and Linux. Conflate your love for simulated sport with adventure, and what you will get is the best 3D, digital paintball 3 video game of all times! You can enjoy endless hours of pure joy and an assured excitement that gradually mounts without leaving the sanctity of your home or braving the detestation of getting wet or dirty. The new online game that we have developed so punctiliously is sure to leave you regaling to the extent that you will soon be hooked to it. One of the fastest paced multiplayer digital paintball, Paint-ball Online is a super way to exercise your mental prowess, hand-eye coordination, concentration, Digital Paintball 3 Online analytical knack, quick decision-making capabilities, and of course, your love digital paintball 3 for the actual sport. Carry the power in your hand, register at our site and feel the blues blow away.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
A SaveGame & Mii Manager for the Wii
A Savegame/Mii extractor and installer for the Wii by Dj_Skual. The GUI is done with LibWiiGui by Tantric and sources from WiiXplorer and USB Loader GX.
3D game engine and multiplayer/singleplayer FPS game
This is the official home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994.
The COLLADA Document Object Model (DOM) is an application programming interface (API) that provides a C++ object representation of a COLLADA XML instance document. Contact a project admin to become a developer!
QMC2 is a Qt based multi-platform GUI front end for MAME